This tutorial is from MC Encyclopedia (MCMOD.CN) using the CC By-NC-SA protocol.
Pharmacy is a characteristic mechanism for staggered dimensions.
This mechanism is re -added after MC 1.10.2, and MC 1.12.2.
This tutorial is based on experiments.Each version of the refining process is different.
The following content is basically applicable to the staggered dimension of versions of 1.0.0 to 3.4.1.
The "content update" paragraph is a change after the characteristic update. Use the corresponding MC 1.12.2 previous version of the staggered dimension player to pay attention to.
Pharmaceutical principle
Pharmacy: It is equivalent to a prescription for doctors. The prescription is composed of a variety of medicines.
Elements: It is equivalent to a drug that constitutes a prescription, which is contained in pharmaceutical materials.
Pharmaceutical materials: contain a variety of grinding materials with a variety of or single elements.
The potion of the staggered dimension module does not have a fixed formula for hell wart+flashing watermelon tablets = instantaneous treatment. The pharmaceutical material formula of the potion is variable, but the factor formula of the potion is unchanged.As long as the material placed in the refiner has all the elements required for the potion (not even more), it can be brewed.
Preparation stage
First of all, you need to collect Faro sodium ore in the lake cave layer to make a sickle.
You must use sickle to destroy plants to obtain plant materials for pharmaceutical research. Sima copper scissors cannot be done.
Collect the plants you obtained in each biological group, some gem ores and cricket teeth.
These are brewing raw materials.
Collect some peats for removing wetland for raw fires, because the blocks on the peat can be burned forever;
Of course, you can use hell rock instead.
You also need a certain amount of bleeding iron ingots, Copper Meta, reed rope, cliff rock, green wood crystal, rubber balls are used to make alchemy, distillers, grinders, gecko cages, wood crystal bottle.And use the net to capture some geckos.You also need to pay attention to the hollow trees on the ground, destroy them to obtain dry bark, and do a must -have manual for pharmaceutical experiments.And some weeds and wooden barrels (Beta 2.0.0 can also use Sima copper barrels) and sufficient water.If possible, prepare some crystals of life, which can save you some manpower.
Material treatment
It is strongly recommended to press F3+H at the same time to do the details of the display items.
This will be greatly convenient for the following steps.
Use a grinder to grind the material.
Place the gecko cage and right -click the geckon with the items.
Make sure that there is a pharmacy experimental manual in your item bar or backpack, and the right -clicking of various plants is equipped with a grant tiger cage.At this time, there will be a prompt reminding you to discover some elements.After the experiment, the gecko needs to rest for a while, and it will die after a period of time, and it needs to be added.
Repeat this process until reminding you that you have understood all the elements of this material.
When you hold the shift, the mouse refers to the factors that the material has when the material.Similarly, these discoveries will be recorded in the Pharmaceutical Experiment Manual.You can also find the element formula required for various potions there.
The elements and types of each material are random and change with the seeds of the world.However, the elements of some materials do not seem to change. For example, the three -element gems are always water, fire, and earth. The materials that are more difficult to obtain: snail shells, catfish teeth, element gems, their element content generally compares comparisonhigh.
Start refining
Initial method
Place peat or hell rock, spread or throw a moss block, and right -click to lit with the breeze iron ingot.
Place the alchemy in the front of the fire square, add water with weeds and wood buckets (can add up to three barrels).
If you find that the elements of some or more grinding materials can form a certain potion, you can right -click the material in the refiner (one refiner can put up to 6 materials at most)
Waiting for boiling, water may be reduced, pay attention to adding.
It must be stirred frequently, otherwise it will evaporate, and evaporation will generate a swamp.
The time of refining is relatively long, and you need to wait patiently.
When you find that the water deformation (changes from the yellow -green color of the swamp water), it means that it is fast. When the special boiling sound is made and the white particles are made, the brewing is successful.
Right -click with an empty weeds barrel as soon as possible. You will find that the material color of the weed wood barrel will be consistent with the target potion.Right -click the distiller, wait for the distillery to no longer emit a white particles, and right -click with a wooden crystal bottle to get the potion.
If you do not add materials to the alchemy in the formula, or the potion stays in the alchemy for too long, it obtains black (potion deterioration), or purple potion (random material) wooden barrels.It is a variety of factors.
Elementary bottle is an important pharmaceutical material.
In most cases, you cannot fully use the elements of grinding plants to match the potion, and most of the plant element content is low, the duration of the potion is short, and the yield is not high.You can refine it by selecting a material with a high content of a certain element content, distilled the element bottle, and then merge the same element bottle.You can inject the element in the element bottle into the ground.The potion.(This method has certain defects in 1.0.6 to 3.3.5, see the last one of the precautions.) 1.0.6 certain versions of 1.0.6 do not seem to be brewed by factor bottles.(To be examined)
Use element seeds to assist in refining
Elemental plant planting can be found in the pot of the relics and weeds boxes.
Belief of the Fruit Fruit:
advantage:
1. The factors of the element contain only a clear element. You can not be prepared without restriction, and you don't need to make the distillation process of troubles.
2. If a certain element can only be extracted from one difficulty material, a large number of elements can be planted through factor plants.For example, a certain element only exists in the grinding catfish teeth, and for a player, hunting catfish is a difficult thing, then the player can consider using factor plants to plant the element.
3. For players 1.7.10 version, because the staggered dimension of this version cannot expand most plants, for plants (Aoni, deep water corals, etc.) with scarce production volume, if these plants contain elements that other materials do not have,Then the use of factor plants can solve the problem of less rare plant reserves.
4. After the factor fruit is harvested (it grows completely until it cannot be upward), you can get about 10 element fruit, each of which is half of the element content of each element (or half of the element contained in the seeds), and about 3 of about 3Elemental seeds (the element content is slightly less than the first mark or the previous generation of plants)
Elemental plants can obviously double the elements. Only the first planting can increase the element of nearly 5 times, and there will be more and more seeds produced from generation to generation, and the output element is very considerable.
Disadvantages:
1. The growth is extremely slow, and the ripening needs to consume a lot of grinding dry marsh.
2. The amount of factors produced by element plant contains the maximum amount of factors can only be half of the element bottle used during the labeling.Pottery.(For details of the element content and potion, see below for details)
3. The marked element seeds can no longer be marked by other factors, but it is necessary to plant a lot of planting to eliminate the marks, so for non -chiefs, cautious labeling.
Please choose whether to use the element seeds after weighing the advantages and disadvantages.
Planting elements:
Place the rubber sheet fence on the fertilizer block, right -click on the bottom of the fence. Note that the connected fence cannot be planted.Then use the factor bottle to right -click the plant, and start to grow successfully.After the harvest is harvested, the fruits containing the element and the marked seeds will be dropped. Continue to grow this seed will get more target element fruits, but the element content will decrease for generations.Therefore, the element content of the element bottle is the best higher.After the element plant is mature, if the square connected above it is the rubber wood board fence that does not connect to other fences on the side, it will grow upward and produce the same fruits as the element plant below.Three fences can be used for three fences.
The factors are only special pharmaceutical materials, and you can use the initial method for processing.
Precautions
The potion will evaporate in the pot. It is often mixed artificially as much as possible. Automatic stirring with life crystals can only ensure that the potion is not steaming. After the potion is formed, it will deteriorate, and take it out as soon as possible to avoid waste.
After adding water, you can only continue to wait for boiling.
The medicines that are not brewed according to the formula will have sound effects after refining.The 1.0.6 version does not have this characteristic, and the water in the refining device will not change color.You can judge whether the process is over by whether it can add water or remove the material.
Do not extinguish the fire halfway, it may fail.
Add the wrong material to sneak and right -click to take it out (before the water boils).
Drinking a green wooden crystal bottle will return the dirty bottle. After purifying the purifier, this bottle can be used again;
If you drink the potion of orange wood crystal bottle, it will not.
Stealing at the same time, you can right -click the potion and throw it out. Similar to the use of the bow, the longer the right -click time, the farther the throw.
The throwing potion is equivalent to splashing the potion and will not return the medicine bottle.
Right -click on the handheld element bottle, the other element bottle placed on the ground can inject the element in the factor bottle into the ground.Right -click will take out the elements in the element bottle on the ground.
Putting the materials in the material in the alchemy will affect the output and action time of the final potion. In general, the higher the content, the higher the yield.For details, please refer to the following.
The proportion of the element in the material does not affect the success of the medicine refining.
If the content of some of the elements of a certain material is very high, you want to extract them alone, and it is unfortunately that they can make up the potion you do not want. You can use them a few seconds in the first few seconds or deterioration of the potion.Extract the grass barrel and continue to distille.They will not turn into phenomenon, but become factor bottles.However, this method will lose a lot of factors (to be verified) when the "material in the alchemy is not in line with the medicinal formula".For example, the grinding sea sapphire with 6 (each with 3.31 water elements) in a experiment was finally obtained only 3.31x3 elements and lost half of it.The six fragmented milk flowers (each contains 0.21 delay elements, 0.3 enhanced elements, which form a strong pharmaceutical agent), and eventually no loss.(This bug has been repaired by the corresponding MC1.12.2 version.)
(There is a deviation in the translation of the element, which may affect the player's memory formula, for reference only)
formula:
Azuwynn (muscle strength) + ordaniis (enhanced) = Elixir of Streangth enhanced;
AZUWYNN (muscle strength) + ordaniis (reinforcement) + yunugaz
Yeowynn (Health) + Ordaniis (Reinforcement) = Elixir of Healing;
Yeowynn (Health) + Ordaniis (reinforcement) + Dayuniis
AZUWYNN (muscle strength) + Yeowynn (health) + CELAWYNN (fullness) = skin hardness brewing toughskin elixir;
Yeowynn (Health) + Ordaniis (reinforcement) + CELAWYNN (full) = omit the brewing Elixir of Feasting;
Freiwynn (vision) + Dayuniis
Dayuniis (mental strength) +Armaniis (desire) = stench brew;
Azuwynn (muscle strength) + Dayuniis (mental strength) + yunugaz
Freiwynn (vision) + Dayuniis (mental power) + ordeaniis (reinforcement) + Geoliirgaz (void) = night cat's eye drops brew of the cat's eye;
FREIWYNN (vision) + Dayuniis (mental power) + Ordaniis (reinforcement) + Armaniis (desire) = precise shooter Draught of Sagittarius;
Azuwynn (muscle strength) + Fergalaz (ground element) + Dayuniis (mental power) + yihinren (deformation) + yunugaz (wind element) = spider medicine spiderBread draudht;
Azuwynn (muscle strength) + Byrginaz (water element) + yunugaz (wind element) + yihinren (deformation) + Geoliirgaz (void) = lightweight drug lighweighting drankHt;
Dayuniis (mental strength) + Freiwynn (vision) + Geoliirgaz (void) + order of order + yunugaz (wind element) = open eye drops DRAUGHT of the UNCloudEd.
The effect of element ratio on potion:
By adjusting the proportion of certain elements in the refiners, the effect of potion or duration can be improved.
The following is the element of deciding effect and time in the formula:
Elixir of Streangth: Azuwynn (additional effect), Ordaniis (plus time)
Elixir of Healing: Yeowynn (add effect), ordeaniis (plus time)
Elixir of Ripening: DAYUNIIS (additional effect), orderaniis (plus time)
Nimblefeet elixir: yunugaz
Elixir of Feasting: CELAWYNN (add effect), ordeaniis
Hunt's sense brew: Freiwynn (addition effect), dayuniis (plus time)
Stenching Brew: Armaniis (additional effect), Dayuniis (plus time)
Swiftarm Brews: Azuwynn (additional effect), ordeaniis (plus time)
Brew of the cat's eye: Freiwynn (add effect), dayuniis (time)
DRAUGHT of Sagittarius: Freiwynn (additional effect), Dayuniis (time)
Spiderbreed Drausht: Azuwynn (addition effect), yihinren (plus time)
Lightweight Draight: yunugaz (addition effect), yihinren (plus time)
DRAUGHT of the Unclouded: Geoliirgaz (add effect), Dayuniis (plus time)
Special:
Adding corruption element Byariis to the refiner can play a similar effect of fermented spider eye.
Reinforcement of strength → Brewery for the treatment of drugs with weak functions → Pharmaceuticals of life withered
Agile brewing → Walking fatigue medicine cooked brewing → body residual medicine
Spider Poster → Lizard Disposter Night Cat's Eye Potion → Blind Pharmaceutical
Light exercises potion → ultra -heavy medicine fast hand medicinal water → arm force weaken the potion
Skin hardening brews → Toxic medicine precision shooter potion → weak bow and potion
The brewing of full → hungry medicine vulnerable potion → covering the potion
Eye Drug Water → Medicine of Inconsistent Chaos Hunter's Brewery → Drunk Wine
Add corruption elements byriis to achieve the proportion of the general elements of the frontal potion to achieve the proportions of their positive potion.
Formula for special potions: (The following potions cannot be brewed from the corresponding version of MC1.7.10)
There are only two elements of each element formula that are certain, and the other has to try slowly without fixed formula.(To be verified)
Yihinren (deformation) + byrginaz (water) + random aspects
Yihinren (deformation) + yunugaz (wind) + randomaspects
The actual effects of some of the potions are listed here:
Elixir of Stream: Similar to the original power;
Elixir of Healing: Similar to the original life of life;
Hunter's Sense Brew: After drinking, there will be particle effects with the surrounding creatures, and you can find the enemy more obvious.
Nimblefeet elixir: Similar to the original version;
Lumbering Elixir: Similar to the original version;
Elixir of Ripening: Quickly restore the residual erosion value;
Elixir of Decay: Quickly reduce the residual erosion value;
Spiderbreed Draush: After drinking, you can climb the wall vertically and horizontally, and reduce a certain amount of fall damage (provided on the wall), but the speed is very slow.Draught of the unclouded: slightly increase the fog vision after drinking.
Slugarm brew: You can make you unable to throw the staggered dimension potion in the distance
Swiftarm Brew: Makes the bowing speed faster.Can speed up attack speed.
PoisonSting Elixir: The effect is the original poisoning;
Lightweight Draight: You can let you walk on the water, but the speed is very slow.
Heavyweight Draight: Can't swim when it falls into the water;
Drunkard's Brew: The effect is the original nausea.
DraUght of Sagittarius: When having this effect, there will be an arrow orbit and landing site to assist the player.
Weakbow DraUght: shorten the range of the bow and arrow and reduce the damage. The damage of the arrow is reduced to 2 points ().
Petrify: Petrochemical, unable to move, jump, swim.Even the cross -hearted heart cannot be moved.(This potion cannot be made)
Basilisk DraUght: The effect is almost consistent with the petrochemical agent.
Elixir of Weakness: Similar to weak potion and reduce the attack speed.
Blindman's brew: blind medicinal, the effect is the original blind;
Elixir of Draining: Continuously slow damage, similar to the original version withering effect;
Elixir of Starvice: Similar to the original hunger effect;
Elixir of Feasting: Slowly replenish hunger, similar to the original saturation effect;
Brew of the cat's eye: The effect is the original night view;
Stenching Brew: It makes it easier for players to be discovered by hostile creatures. Even in the creative mode, hostile creatures will try to attack players with this effect.
Masking Brew: Similar to the original stealth effect (unable to really stealth visually), slightly reduces the vision of hostile creatures.
Toughskin Elixir: Makes players' damage to the damage of the player to urticaries, thorns, and poisonous vines.
The following potions failed to achieve the expected effect during testing (speculated that the author planned to remove but not deleted it, and it was completely removed in the 1.0.6+ version):
Shapeshifter's DRAUGHT of Gillsworth: Fishery pharmaceutical, turning players into fish, and strengthening underwater action capabilities.
Shapeshifter's DraUght of Wings: Yuxi Pharmaceutical, turns players into dragonflies and can fly.But at the same time, it will be used as the target of attack.
Shapeshifter's DraUght of the DEFORMED: Twist -to -play agent, which deforms the player and cause suffocation damage.
Shapeshifter's DRAUGHT of the Limbless: A amputation agent, causing a certain amount of damage and restricting player action and attack ability.
MasterBrew of Isolated Sense: Lonely, blind players and block the sound effects of the creature, which causes mild nausea.
Content update: Applicable to 1.12.2mc staggered dimension
The clear potion level has been added.
The latest public beta version: The rules of drug refining have not changed.
Fine content:
The production of potion was cut.The production of the limit of each refining medicine (that is, the three barrels of medicinal buckets obtained by one pharmaceutical) is 21, and the lowest yield is 3.The output of potions is directly proportional to the total amount of each factors added by the medicine.
The speed of the factor injection becomes slower, and the change to 0.1/right.
The limit of the element bottle is reduced from 21 to 5.
When planting elements, the rubber wood fence does not need to be connected to other fences. When the planting is successful, the rubber fence will actively separate from other fences, but when it continues to grow up, the rubber wood fence above the plant cannot be connected to other fences.
At present, due to the changes in the capacity of the element bottle, the maximum factor content of the element fruit has decreased to 2.5.