Method 1. Use MULTIMC's branch Manymc's official continuation PrismLAuncher.
Method 2. Editor the instance in Multimc, select LWJGL 3, click Custom, click Edit, and copy the JSON of LWJGL 3 supporting Mac On ARM to it.The disadvantage of this method is that the launch is running in Rosetta 2.
Note: The above need to download and install the MacOS version to support ARM Java.