This tutorial is set by the author's setting without permission.
Write the tutorial for the first time, the language expression ability is not good, please forgive me
Configuration file is under*/config/cobblegenrandomizer-upommon.toml
First of all
Format
Custom_genrators = [["Type of stone brush machine", "Blocking of the Bottom of the Stone Machine", ["Plusal ID | Probability"]],
["Type of stone brush machine", "Blocking of the Bottom of the Stone Machine", ["Plusal ID | Probability"]],
["Type of stone brush machine", "Blocks below the stone brush machine", ["The block ID | probability"]]]],
Can be superimposed in turn
There are two types of stone brushing machines, one is "Cobblestone" for water, and the other is "Stone", that is, what square blocks will be generated when the magma encounters water
The block under the brush machine refers to a block in the middle of the water and magma contact, that is, the bottom block of the brush machine brushed out the block
For example
["cobblestone", "Minecraft: Bedrolk", ["Minecraft: Diamond_block | 50", "Minecraft: Diamond_ore | 50"],
The translation is that the type of stone brushing machine is water encountered an magma. When the box below the brush machine is the base rock, there are 50 % brushing diamonds and 50 % brushing diamond raw ore
When there is only one mineral, there is no need to write the probability
Note that the last line of brushing the element of the stone machine is three anti -small brackets in the end, and there are two at the end of the middle element.