Module bug and problem announcement [MWC] Modern Warfare Cubed Minecraft Game

This tutorial is set by the author's setting without permission.

Each player can feedback the problems/bugs he found here. The red character represents a serious bug and cannot be fixed in a short time. The green character represents the repaired bug that has been repaired and will be deleted after the next version is released.

Features/Questions:

When switching to a weapon with a mirror, it will cause a stutter.

When loading the weapon for the first time, it will cause a stutter (rendering the weapon into a sticker).

Holding weapons, right -click will disappear directly.

After the player is loaded with accessories/magazines, death/re -entering in a short period of time may cause the weapon to return to the state before the loading accessories.

The coordinates will gradually cause the pop -up shell model to collapse.

It will affect the rate of fire below 60 (it is recommended to replace the graphics card or use the independent display directly).

Occasionally, the firearms cannot interact. Most of them are caused by the player's bomb replacement before death. Waiting for about half a minute to recover. If other weapons can not interact, the game needs to be restarted.

In the case of loading light and shadow, turning on the laser will cause the accessories page card screen.

Due to the frequent changes in the weapon NBT, installation with InfinityEdit (Endless Editor) will become very stuck for your client.

To deal with bug/problem:

When some weapons use the mirror, the displayed screen is not completely covered in the sight.

In the LAN, it cannot be displayed to the formula in other player weapons/bullets.

There will be problems that can not be synchronized to the server for firearms data (after the assembly/magazine, move or throw out weapons to swallow parts) (stuck on the accessory page).

LAN cannot load the formula to other players who join the game.

Conflict with technology guns (collapse in the manufacturing workbench).

Some weapons are wrong.

Conflict with the location of the item bar of other modules.

The position of the accessories of some weapons is dislocated.

The accessories model is wrong.

The demand for the manufacturing materials of bullets (will be changed at 0.2).

After the pistol is shot, the sleeve will not move.

The gunshot range is too large.

AK two sights are wrong.