Warhammer 40K: Space Marine 2 emergency update to solve stealth abuse problem

"Warhammer 40K: Space Marine 2" has been updated, which is mixed for players.Previously, saber Interactive's "Patch No. 10" has added PvE and PvP modes to this high-ignition combat game, enhancing the game experience of fighting against the Tyran Zerg and killing the Chaos Force, and has been closely following the game balance since then.Now, the developer has decided to deal with the issue of "invisible abuse of sniper soldiers" in advance - the adjustment originally planned to be launched in "Patch No. 11" has now been launched urgently.Other updates include fixing bugs that cause accidental friendly damage (this fix is ​​very necessary), which is expected to reduce the "internal friction" of players' combat experience.

The update of "Patch No. 10.2" is not long, but the impact is significant.The most important change is the adjustment of the sniper's "disguised stealth" skill, aiming to deal with a skill called "stealing cancellation" - by accurately controlling the operation timing, players can use this skill to achieve near-permanent stealth (and thus obtain an invincible state in the actual sense).

《战锤40K:星际战士2》紧急更新解决隐身滥用问题

This trick has become one of the most destructive strategies in the game, and even if the Warhammer 40K series throws the toughest challenges, players can easily crack it.

Saber did not completely ban this strategy, but chose to adjust the skill mechanism to prevent excessive abuse.Now, for the first three consecutive times of "Casual Invisibility", the skill itself will not consume energy; the fourth use will immediately consume 5% of energy, and every subsequent activation will increase the energy consumption.If the last time you use "Cake Invisibility" has exceeded 10 seconds, the activation consumption of the skill will be reset to zero.

In addition, another change worthy of attention is to fix the problem of "skills accidentally hurting friendly forces" - for example, the "sublimation" skill of the assault soldier would have caused damage to nearby enemies when the jetpack jumped, but accidentally injured friendly forces.Although this occasionally causes unexpected jokes, players now use this skill and no longer need to worry about hindering their teammates.The flame effects used by friendly players become easier to identify; in the "evacuation" mission, the AI ​​robot will no longer be blocked outside the elevator.

"Heroic Chain Saw Sword" has also ushered in a balance adjustment: the basic attributes have been changed, and the conventional light attack, heavy attack, and heavy attack combos will end with "Stamper Attack", and the damage of all heavy attacks will be increased by 15%.In addition, Saber slightly reduced the number of "Chaos Eggs" groups, and after adjustment, its frequency will be roughly the same as that of "Terron Warriors".

At present, "Warhammer 40K: Space Marine 2" "Patch 10.2" has been officially launched.