"GTA6" is a turning point and will guide the industry away from or embrace service-oriented games

The highly anticipated "GTA6" will be released next year.Although the game has not been released yet, it is actively reshaping the entire gaming industry.

《GTA6》是转折点 将引导行业远离或拥抱服务型游戏

The excessive attention of game manufacturers to "live-service games" has caused damage to the industry, and the situation is still deteriorating.Recently, a former EA producer said that "GTA6" will affect the direction of this situation, and may even guide the industry to stay away or further embrace the trend of "service-based games".

Former BioWare veteran developer Mark Darrah said 2025 was an unprecedented difficult year for the gaming industry.He pointed out that the success of "Light and Shadow: Expedition No. 33" is a strong signal, and players hope to get rid of the current blind pursuit of "service games".

《GTA6》是转折点 将引导行业远离或拥抱服务型游戏

As an AA game (budget between independent games and 3A masterpieces), Light and Shadow: Expedition No. 33 has achieved great success with a limited budget, which proves that small and medium-sized games may be the future direction of the gaming industry.

Despite this, the performance of "GTA6" will still determine the final direction of the industry, which depends on whether its sales can be proportional to the huge budget and super high popularity.If "GTA6" becomes the best-performing game in history, the industry may follow the trend as usual and further increase its investment in "service games" and blockbuster masterpieces.But on the contrary, if GTA6 fails to meet expectations, the industry will turn to small and medium-sized games like Light and Shadow: Expedition No. 33, as Darrah suggests.

However, "not meeting expectations" may not happen.Many analysts have predicted that GTA6 will sell 85 million copies in just two months.Given the popularity of this game, this sales target will be achieved quickly.