With this mecha game, he wants to talk about the future of mankind

To this day, "mecha" "men's romance" has become a classic theme in the literary and artistic creation world.As for this time-tested classic theme, various creators have also developed different creative understandings of the concept of "mecha".

For example, the robots written by European and American producers are more like purely large armored tools. In many cases, they are only regarded as weapons or tools, and are difficult to see as part of the character; while Japanese producers are used to treating mechas as an extension of "human", and their designs also contain some religious theological elements, which shows that people have "upgraded" like human nature to divine nature after driving mechas. Such mechas are almost integrated with the character themselves, and can show an emotional and personalized side rather than a pure war machine.

借着这部机甲游戏,他想聊聊人类的未来

(The picture comes from the game "Mecha War Demon Mythological Seed", click the link to enter the game store page to view details >>)

Different production concepts have also given birth to different aesthetic audiences in the mecha category, which has also allowed the entire mecha category to flourish. For example, in the gaming industry, many classic mecha game series have been born.

For example, the FS Club's "Armor Core" series has cultivated a large number of fans over the years. Kenichiro Takashi, who has been responsible for the production of many works in the series, also brought players a few years ago "Mecha War Demon" and explained his personal understanding of mecha works to players.

借着这部机甲游戏,他想聊聊人类的未来

At the beginning, Kenichiro Tsushiro purely because he saw that there were fewer mecha games on the NS platform, so he planned to use the new IP of "Mecha War Demon" to allow players on the NS platform to feel the charm of mecha works.At that time, he combined his experience in producing RPGs and "Armored Core" series, and invited Masaji Kawamori, who had participated in mecha design work in "Ship Time Fortress" and "Armored Core" to be responsible for the mecha prototype design of "Mecha Warrior".

借着这部机甲游戏,他想聊聊人类的未来

Judging from the results, this work has indeed won the love of many mecha fans and attracted a lot of fans for the work. Even when IGN scored a low score for this game, some players angrily denounced IGN for "not understanding mecha at all", and such excellent reputation performance also gave Kenichiro Takashi the confidence to promote the sequel.

借着这部机甲游戏,他想聊聊人类的未来

Based on the excellent performance of the previous work, "Mecha War Demon Mythologies" has largely adopted many mature designs of the previous work, and on this basis makes the game more progressive.For example, this time, Kenichiro Tsubasa and the entire team strive to follow the visual expression of "armor" similar to "wearing directly by humans".

借着这部机甲游戏,他想聊聊人类的未来

The overall body design follows Kawamori Masaji's mecha concept design style, and optimizes some body details to make the armor more design-like and handsome.

借着这部机甲游戏,他想聊聊人类的未来

借着这部机甲游戏,他想聊聊人类的未来

借着这部机甲游戏,他想聊聊人类的未来

In terms of gameplay, "Mecha War Demon Mythological Subordinates" also inherits many gameplay elements from the previous work.Skills and weapons customization are still the focus of this game, and high degree of freedom in combat and build are still one of the core selling points of this game.On this basis, as a highlight of the characteristics of the "armor" worn by people, the game enhances the overall functions of the player, especially in terms of flexibility, enhances the displacement effect and movement details of the armor, allowing the mecha to have stronger mobility.

借着这部机甲游戏,他想聊聊人类的未来

It should be said that in terms of gameplay, "Mecha War Demon" undoubtedly embraces the more trendy gameplay elements in the industry today.The theme of the entire game is also based on the proposition of "development of the times".Especially in "The Mythical Seeds of Mecha War Demon", Kenichiro Tsubasa further deepened this proposition.

In his introduction, "Mecha War Demon Mythological Seed" mainly shows the future created by descendants.This is an era of high development of science and technology and science, just like the rapid development of AI we are experiencing now.But for Kenichiro Tsushi, such an era also has concerns: will the rapid development of technology allow humans to master new technologies, or will it allow humans to be controlled by new technologies in turn?

借着这部机甲游戏,他想聊聊人类的未来

For works in the field of science fiction, this theme is not unique, but it is very eternal.

Science fiction writers decades ago have raised various questions about this proposition to the future. To this day, science fiction game makers like Kenichiro Tsune have fallen into such confusion.In response to this proposition, countless science fiction creators have also given their own answers, and Kenichiro Teng also gave his own answer after being confused: "When you realize that you may be led by technology, an era of pursuing the harmonious coexistence of technological progress and the meaning of life will come."

借着这部机甲游戏,他想聊聊人类的未来

Kenichiro Tsubasa also turned this confused answer into the theme of his new work "The Mecha War Demon Mythical Subordinate".If you want to understand the true meaning behind this answer, you may need to wait until the game is released on September 5 to find out in the work. Interested guys can click the link to go to the Steam store page to add a wishlist>>

借着这部机甲游戏,他想聊聊人类的未来