"Sixteen Sounds of Yanyun" designer: No other studio has ever made this kind of game before

Recently, the production team of "Yanyun Sixteen Voices" was interviewed by foreign media Techradar. Chief designer Chris Lyu said that their purpose of designing the work was to create a truly immersive world experience.He also mentioned that there were many difficulties and challenges encountered during the game development process.

《燕云十六声》设计师:之前没其他工作室做过这类游戏

Chris Lyu said: "We wanted to create a truly immersive world experience, which is also the core goal of creating this project. But we had a lot of difficulties. Since no other studios have made this type of game before, we didn't have much reference. But in the Chinese market, the overall response was very good and we received a lot of good reviews."

《燕云十六声》设计师:之前没其他工作室做过这类游戏

Chris Lyu said that the profit of "Yanyun Sixteen Sounds" is also quite good, because the work does not have any content that will become stronger by paying, and its profit mechanism mainly relies on appearance props, season tickets, etc.

"We don't have any paid to become stronger in the game, so you can't buy your ability level. Our profit model relies on meeting the player's appearance needs, such as buying costumes and mounts, or adding visuals to different skills/abilities. All this is to please the player."

《燕云十六声》设计师:之前没其他工作室做过这类游戏