Void Interactive announced that the upcoming console version of "Looking for Battle" will introduce some content changes compared to the original game.Although the difference is not significant, the "Highly Waiting" developer said that it was decided to publicly outline the changes for transparency.
December 17 will be the fourth anniversary of "Looking for Battle" entering the early experience.This tactical first-person shooter will only be released in December 2023 nearly two years later.Since then, Void Interactive has turned some resources to the console porting of the game.The Irish developer recently promised that the game's PlayStation 5 and Xbox Series X/S versions will be available on July 15.
Before the release next month, Void Interactive revealed that the upcoming console version of "Looking for the Front" will not be exactly the same as the original PC version.The studio chose to make some targeted changes to the game content to ensure it meets Sony and Microsoft's host certification standards.These changes include reducing the depiction of several nudity and torture scenes, as well as modifying the depiction of child abuse in the game.
“There is no reason for players to panic about these changes,” a Void Interactive official said in a prepared statement, noting that developers only chose to review content that their platform partners “marked as absolutely necessary.”Even these mandatory scrutiny situations are handled with caution, designed entirely to preserve the tone of the game.Therefore, the console version of "Highly Waiting" should provide a real experience.
While limited content changes are driven by console certification standards, some of them will also be applied to the PC version of this tactical shooter game.The difference between cross-platform review and host-specific review depends largely on feasibility and practicality.Simple texture replacements—such as modifying evidence in the game to remove some children’s images—are Void Interactive that can be easily maintained as a one-time edit for host-only.However, modifying the entire asset, such as adding clothing to the exposed character model, is much more difficult to deploy selectively.For maintenance ease, such changes will be implemented on all platforms.
All confirmed content changes to "Looking for Battle":
- The dismemberment effect remains, but only occurs when the enemy survives.
- The visual effect of torture is slightly faded (such as the wound is less exaggerated).
- Partial body exposure is reduced (e.g. cover area for civilians/suspects).
- Animation of violence involving children is softened (e.g. showing children sleeping instead of twitching).
- The evidence texture on the host is not as explicit as it is, but the hint is still clear.
Void Interactive believes that most of the changes it has recently confirmed are small and almost undetectable.The most obvious exception is the dismemberment system, which still exists, but disables the effect on dead enemies.The developers say this is an acceptable compromise because "Haoying" has already made the discouragement of lethal force as its core design principle.