Steam copycat publishers who steal independent games from other platforms have started to attract attention

Not only PlayStation and Nintendo, Steam is also dealing with its own spam content problem.Your favorite indie games have most likely been plagiarized and re-uploaded to other platforms.

The PlayStation store is terrible when it comes to being full of cheap, inferior games and obviously coddling hits, but Steam also has its own "problem developers" group.

There is a developer named "me" who publishes games under the same name on Steam (sometimes publisher listed as "myself"), and the developer/distributor group has launched nearly 70 games.This may sound amazing, but it's a different story when you realize that most of these games seem to be plagiarized from the Itch.io platform (a platform where developers can upload and sell independent games).

从其它平台偷独立游戏的Steam山寨发行商开始引发关注

Here are a few examples:

- "HardCop2" was launched on Steam in February 2021, but the same game was released by developer Tokagrien on Itch.io.

- "Dungeon Minesweeper Chronicles" landed on Steam in January 2025, and the actual creator is Aftertea_time.

- "Open Star Fighter" was released in April 2025, and the original developer was thelastflapjack.

Fortunately, most of these plagiarism games have been removed from Steam, and now they can only find records in SteamDB, but not all of them have been cleared.Moreover, it seems that Valve is not actively tracing these illegal developers, but independent developers themselves protecting their rights.

The PlayStation store is flooded with a large number of shoddy games, many of which are obviously generated by AI, such as the Titanic Escape Simulator, which became popular with the trailer a few weeks ago.There are also a large number of copycat works that are riding on the popularity of popular games - for example, after "R.E.P.O." became popular on Steam, a bunch of cheap imitations suddenly appeared in the PS store, and "Chapter Together" also encountered the same situation.Some of the counterfeit products were eventually removed from the shelves, but it was not Sony's proactive handling, and most of them were reported by players and original developers.

Steam is facing the same chaos now: developers have to protect their own rights and protect their works, because the platform itself seems to be unable to detect or prevent such infringement.

Nintendo Store was not spared either.Some up owners have posted multiple videos, exposing fake publishers on eShop.The fundamental problem is that these platforms do not strictly review the publisher's review process.