The latest video of Digital Foundry of Digital Foundry points out that "The Elder Scrolls 4: Annihilation Remake" has big problems on all consoles.This remake not only retains all bugs and optimization problems of the original game, but also has the problem of worse performance as the longer you play (the frame count continues to decline).This frame rate drop will accumulate on all hosts and can only be solved by restarting.
DF Test Video:
Digital Foundry's in-depth tests found that on PlayStation and Xbox consoles, if you play for more than 15 minutes in a row, the original 60-frame performance will begin to decline.By contrast, the number of frames at the game is first launched tends to be much higher.
A simple restart can lead to a better experience, but this ragged solution seriously undermines the immersion.Testers pointed out that this continued performance decline is due to memory leaks.
In addition, after all hosts continuously load the same series of save points, the game will crash after a period of time.It's okay to load the same save point after restarting, which further proves the existence of memory leaks.
In the same scenes as "Annihilation Remake", each console will experience obvious lag, and the performance of the PS5 Pro is particularly disappointing.PS5 Pro players have not experienced significant performance improvements or picture revolutions, the only obvious improvement is the improvement in resolution.
In the performance mode of PS5 Pro, the target resolution of the game in the backpack interface or simple dungeon is 1620p, which may drop to 1188p during actual play.In picture quality mode, the game resolution can be increased to about 1620p.