Recently, publisher Nexon and developer Neople announced that "First Berserker: Kazan" will be updated on May 15, adding two new types of BOSS Fighting (The Deadly Journey), and will then launch a second update from the end of May to the beginning of June, bringing various changes, including the enhancement of the ghost-making mode.
Promotional video:
This update content:
In addition to adding custom functions for the appearance of the first week characters, this update also focuses on two new boss battles (Deadly Journey): After completing the game and watching the ending, a new menu will be added to the main interface menu.
"The General's Fight" – Fighting with the bosses of each theme, each theme is completed, the next theme will be unlocked.Each theme will fight with specified configurations (equipment, level, skills, etc.), and you will receive special rewards when completing the final level.
"Belsman's Bloody Battle" – Enhance the character by winning rewards through continuous battles until you defeat the final boss.The final reward will be able to obtain brand new weapons and sets of extremely powerful props.
This update will also optimize the unlocking conditions for the "appearance change" function.After players complete the "Blacksmith's Heirloom" mission, they can use this function in the first week.
The next update is as follows:
Added props that can go to the border crack or the last ghost sword: Added props that can go to the border crack or the last ghost sword that can go to the border crack or the last interactive ghost sword when used.This is a permanent prop, not a consumable prop.
Added the Movement between Ghost Swords: You can move freely to the activated Ghost Sword in this task.When interacting with the Ghost Sword, a moveable list will be displayed.
To facilitate practice, after completing a specific task, it will start from the Ghost Gate before entering the task.In this way, even in this world, you can quickly re-challenge without running from a distance.
[Balance Adjustment] Skill Balance Adjustment of Two-handed Weapons, Giant Swords, and Spears
[Balance Adjustment] Set effect composition adjustment
[New System] Skill Preset
[New System] Equipment Preset
[New System] Equipment Level Improvement
[New System] Weapon correction value transformation
[Convenience] Added the function of sorting by prop name
[Convenience] Expand warehouse
And... new special content
Video screenshot: