Wearable backpack configuration file description of Wearable Backpacks Minecraft Game

This tutorial is from MC Encyclopedia (MCMOD.CN) using the CC By-NC-SA protocol.

# Configuration file

#This is the configuration file of the wearable backpack. It should be noted that the module provides graphic adjustment menu in the game.[] Inner Chinese description, TRUE is, whether false is.

backpack {

B: enabled = true

# DURABILITY of a NORMAL BACKPACK. Set to 0 for unbreadable. Default: 214.

#[Set the durability of the backpack.Do not destroy when set to 0.Deficiency 214.]

I: durability = 214

# Armor points of a normal backpack. Valid Values ​​are 0 to 20. DEFAULT: 2.

# Have no efficiency if equipaschestarmor is disabled.

#[The armor value provided by ordinary backpacks takes effect only when the backpack is used as armor equipment.The adjustment range is 0-20, and the default is 2..

I: ARMOR = 2

# Storage size of a normal backpack. Valid valueS are [1x1] to [17x6]. Default: [9x4]..

# Changing this doesm'TAFFECT PLACED or EQUIPD BACKPACKS UNTIL TURNED BACK ITEM.

#[The storage space provided by ordinary backpacks, this adjustment will not act on the equipped or placed backpack until it is converted into items.The regulating range is [1x1] to [17x6], default [9x4]..

S: size = [9x4]

}

cosmetic {

# Controls the opacity / visibility of the Enchantment Effect on Equipped and Placement Backpacks, if present. Default: 80%.

#【Adjustment of the opacity/visibility of the backpack enchantment effect when the equipment and placement are placed.80%defaults]

S: EnchanteffectopAcity = 80.0%

}

Entity {

# Controls WHETHER MOBS Spawned Naturally Can Randomly Be Wearing Backpacks.

#[Can the monsters control naturally generated by the naturally generated backpack generation..

B: Spawnnaturally = TRUE

# Controls WHETHER MOBS Spawned from Spawners Can Randomly Be Wearing Backpacks.

#【Control whether the monsters generated from the brushing cage can carry backpacks randomly..

B: spawnfromspawest = false

}

General {

# If Enabled, Places Equipped Backpacks As A Block on Death, Instead of Scattering The Items All Around. Default:# [When the player dies, the backpack of the equipment is placed in a square. Death point, notScattered the items all over the ground.The default is]

B: DropasBlockondeath = TRUE

# If Enabled, Allows Equipped Backpacks to be opend by other by right calling the target's back. Default: true.

#[Set up as yes, other players can right -click to open the backpack of the target.The default is]

B: EnableequippedInteraction = TRUE

# If Enabled, Alows Machnes to Interact with Placement Backpacks. Default: false.

#[Set as is, allow the machine to interact with the placed backpack.Default is not]

B: ENableMachineInteraction = FALSE

# If Enabled, Allows Players to Open Their Own Equipped Backpack with Requering It to be Placed FIRST UING A KeyBind. Default: False.

#[Set up as yes, players can open the backpack through the keyboard shortcut key when equipped with a backpack, no need to put down the backpack first.By default..

B: EnableSelfinteraction = false

# If Disabled, backpacks do not take up the player's chest Armor Equipment Slot. Default: true.

#[When setting to no, the backpack does not take up the player's breastplate equipment bar.The default is..

B: EquipascheStarmor = TRUE

}