Exquisite storage configuration file translation [RS] Refined Storage Minecraft Game

This tutorial is from MC Encyclopedia (MCMOD.CN) using the CC By-NC-SA protocol.

#Configuration file

cOVERS {

#Whether to Hide Covers in the Creative Mode Tabs and Jei [default: false]

// Whether to hide the camouflage board in Jei

B: hidecovers = false

}

Controller {

#The Energy Capacity of the Controller [Range: 0 ~ 2147483647, DEFAULT: 32000]

// The maximum capacity that a controller can store.

I: CAPACITY = 32000

#Thether The Controller Users Energy [Default: TRUE]

// Whether the controller uses energy

B: Usesenergy = TRUE

}

Energy {

#The Energy Use by Cables [Range: 0 ~ 2147483647, DEFAULT: 0]

// Energy consumed by a cable.

I: cable = 0

#The Energy USED by Constructors [Range: 0 ~ 2147483647, Default: 1]

// Energy to consume a molding panel.

I: Constructionor = 1

#The base Energy used by the controller [Range: 0 ~ 2147483647, default: 0]

// A basic energy consumed by a controller.

I: Controllerbase = 0

#The base Energy used by crafters [Range: 0 ~ 2147483647, default: 2]

// A basic energy consumed by a assembly room.

I: Crafter = 2

#The adDitional Energy used per pattern in a craftr [Range: 0 ~ 2147483647, default: 1] // Each template in a assembly room consumes additional energy.

I: CrafterPattern = 1

#The ENERGY USD BY CRAFTING GRIDS [Range: 0 ~ 2147483647, DEFAULT: 4]

// A synthetic terminal to consume energy.

I: CraftingGrid = 4

#The ENERGY USD BY CRAFTING MONITORS [Range: 0 ~ 2147483647, DEFAULT: 2]

// A synthetic monitoring processor to consume energy.

I: CraftingMonitor = 2

#The Energy Use by Destructors [Range: 0 ~ 2147483647, Default: 1]

// A energy that destroys the panel to consume.

I: Destructor = 1

#The ENERGY USED by Detectors [Range: 0 ~ 2147483647, Default: 2]

// A network item detector to consume energy.

I: DETECTOR = 2

#The base Energy used by disk drives [Range: 0 ~ 2147483647, default: 0]

// A basic energy consumed by a disk drive.

I: diskdrive = 0

#The adDitional Energy used by Storage Disks in Disk Drives [Range: 0 ~ 2147483647, Default: 1]

// Each of the disk in a disk driver consumes extra energy to store disks.

I: DiskDriveperdisk = 1

#The Energy Use by Disk Manipulators [Range: 0 ~ 2147483647, Default: 3] // A disk manipulator to consume the energy.

I: DiskManIPULATOR = 3

#The amount of rs that equals 1 eu [Range: 1 ~ 2147483647, default: 8]

// The ratio of RS and EU, how much RS and 1EU are equal.

I: Euconversion = 8

#The Energy Use by EXPORTERS [RANGE: 0 ~ 2147483647, Default: 1]

// Energy that is consumed by an output bus.

I: exporter = 1

#The base Energy used by External Storage [Range: 0 ~ 2147483647, Default: 0]

// A energy consumed by an external storage bus.

I: ExternalStorage = 0

#The adDitional Energy Used Per Connected Storage to An External Storage [Range: 0 ~ 2147483647, Default: 1]

// Each storage in an external storage bus consumes energy.

I: ExternalStoragePersStorage = 1

#The ENERGY Used by Fluid Grids [Range: 0 ~ 2147483647, Default: 2]

// A fluid terminal to consume energy.

I: Fluidgrid = 2

#The Energy Use by Fluid Interfaces [Range: 0 ~ 2147483647, Default: 3]

// A fluid transmission interface to be consumed.

I: FluidInterface = 3

#The Energy Use by Fluid Storage Blocks [Range: 0 ~ 2147483647, Default: 1] // The energy consumed by a fluid storage block.

I: FluidStorage = 1

#The Energy Use by Grids [Range: 0 ~ 2147483647, DEFAULT: 2]

// A terminal to consume energy.

I: GRID = 2

#The ENERGY USED by Importers [Range: 0 ~ 2147483647, Default: 1]

// A energy that is consumed by an input bus.

I: Importer = 1

#The ENERGY USED by Interfaces [Range: 0 ~ 2147483647, Default: 3]

// Energy to consume an item transmission interface.

I: interface = 3

#The Energy Use by NETWORK Receivers [Range: 0 ~ 2147483647, DEFAULT: 15]

// A network receiver to consume energy.

I: NetworkReceiver = 15

#The base Energy used by network transmitters [Range: 0 ~ 2147483647, default: 50]

// A network transmitter to consume energy.

I: Networktransmitter = 50

#The additional elegy per block that the network transmitter users, gets rounded up [range: 0.0 ~ 3.4028235e38, default: 4.0]

// The distance between each block between the network transmitter and the network receiver is consumed.

S: NetworktransmitterperBlock = 4.0

#The Energy Use by Pattern Grids [Range: 0 ~ 2147483647, Default: 3] // A model terminal to consume energy.

I: Patterngrid = 3

#The ENERGY Used by Readers [Range: 0 ~ 2147483647, Default: 2]

// A reader to consume energy.

I: Reader = 2

#The Energy Use by Relays [Range: 0 ~ 2147483647, DEFAULT: 1]

// Energy to consume a relay.

I: Relay = 1

#The Energy Use by Solderers [Range: 0 ~ 2147483647, Default: 3]

// Energy to consume a printed device.

I: Solderer = 3

#The ENERGY Used by Storage Blocks [Range: 0 ~ 2147483647, Default: 1]

// A storage block consumes energy.

I: storage = 1

#The Energy USD by Wireless Transmitters [Range: 0 ~ 2147483647, DEFAULT: 8]

// A wireless access point to be consumed.

I: Wirelesstransmitter = 8

#The Energy Use by Writers [Range: 0 ~ 2147483647, Default: 2]

// Energy to consume a writer.

I: Writer = 2

}

grid {

#Thether The Controller Should Use a Large Font for Stack Quantity Display [DEFAULT: FALSE]

// Whether the controller uses larger fonts.

B: Largefont = false

#The maximum amount of rows that the grid can show [Range: 3 ~ 2147483647, default: 2147483647] // The maximum number of lines that can be displayed in a terminal.

I: maxrows = 2147483647

}

upgrades {

#The adDitional Energy used per curding upgrade [Range: 0 ~ 2147483647, default: 5]

// An extra energy consumed by a synthetic upgrade.

I: Crafting = 5

#The adDitional Energy used by the Fortune Upgrade, Multiplied by the Level of the Enchantment [Range: 0 ~ 2147483647, Default: 10]

// A time -consuming energy that is consumed to be upgraded, and the energy to be consumed is multiplied by the time transportation level of time transport upgrades.

I: Fortune = 10

#The adDitional Energy used by the interdimensional upgrade [Range: 0 ~ 2147483647, Default: 1000]

// A network card consumes energy.

I: Interdimensional = 1000

#The adDitional Energy used per range upgrade [Range: 0 ~ 2147483647, default: 8]

// Each range upgrade energy.

I: Range = 8

#The adDitional Energy Used by the Silk Touch Upgrade [Range: 0 ~ 2147483647, Default: 15]

// A accurately upgrade energy.

I: Silktouch = 15

#The adDitional Energy userd per speed upgrade [Range: 0 ~ 2147483647, default: 2] // Each speed upgrade is consumed.

I: Speed ​​= 2

#The adDitional Energy used per stack upgrade [Range: 0 ~ 2147483647, default: 12]

// Each stack of upgrade is consumed.

I: stack = 12

}

WirelessCraftingMonitor {

#The Energy USD by the Wireless Crafting Monitor to Cancel A Task [Range: 0 ~ 2147483647, Default: 4]

// A wireless synthetic monitor to cancel the energy consumed by a synthetic task in the synthetic network.

I: Cancel = 4

#The Energy Use by the Wireless Crafting Monitor to Cancel All Tasks [Range: 0 ~ 2147483647, Default: 5]]

// A wireless synthetic monitor to cancel all the energy to consume all synthetic tasks every time.

I: Cancelall = 5

#The Energy USD by the Wireless Crafting Monitor to Open [Range: 0 ~ 2147483647, DEFAULT: 35]

// A wireless synthetic monitor every time you want to consume energy.

I: Open = 35

#TheTher The Wireless Crafting Monitor Ueses Energy [Default: TRUE]

// Whether the wireless synthetic monitor consumes energy.

B: Usesenergy = TRUE

}

WirelessGrid {

#The Energy USD by the Wireless Grid to Extract Items [Range: 0 ~ 2147483647, Default: 3] // A wireless terminal consumes the energy to consume every time.

I: Extract = 3

#The Energy USD by the Wireless Grid to Insert items [Range: 0 ~ 2147483647, DEFAULT: 3]

// A wireless terminal every time to put it into the network to consume the energy.

I: INSERT = 3

#The Energy USD by the Wireless Grid to Open [Range: 0 ~ 2147483647, Default: 30]

// A wireless terminal every time you open the energy.

I: Open = 30

#TheTher The Wireless Grid Ueses Energy [DEFAULT: TRUE]

// Whether the wireless terminal consumes energy.

B: Usesenergy = TRUE

}

Wirelesstransmitter {

// Unlimited transmitter range (minimum 0 ~ maximum 2147483647)

#The base range of the Willless Transmitter [Range: 0 ~ 2147483647, DEFAULT: 16]

// The basic range of a wireless range.

I: Range = 16

#The adDitional Range Per Range Upgrade in the Wireless Transmitter [Range: 0 ~ 2147483647, Default: 8]

// Each range in a wireless access point can be added to the range.

I: RangeperupGrade = 8

}