This tutorial is from MC Encyclopedia (MCMOD.CN) using the CC By-NC-SA protocol.
#Configuration filecOVERS {
#Whether to Hide Covers in the Creative Mode Tabs and Jei [default: false]
// Whether to hide the camouflage board in Jei
B: hidecovers = false
}
Controller {
#The Energy Capacity of the Controller [Range: 0 ~ 2147483647, DEFAULT: 32000]
// The maximum capacity that a controller can store.
I: CAPACITY = 32000
#Thether The Controller Users Energy [Default: TRUE]
// Whether the controller uses energy
B: Usesenergy = TRUE
}
Energy {
#The Energy Use by Cables [Range: 0 ~ 2147483647, DEFAULT: 0]
// Energy consumed by a cable.
I: cable = 0
#The Energy USED by Constructors [Range: 0 ~ 2147483647, Default: 1]
// Energy to consume a molding panel.
I: Constructionor = 1
#The base Energy used by the controller [Range: 0 ~ 2147483647, default: 0]
// A basic energy consumed by a controller.
I: Controllerbase = 0
#The base Energy used by crafters [Range: 0 ~ 2147483647, default: 2]
// A basic energy consumed by a assembly room.
I: Crafter = 2
#The adDitional Energy used per pattern in a craftr [Range: 0 ~ 2147483647, default: 1] // Each template in a assembly room consumes additional energy.
I: CrafterPattern = 1
#The ENERGY USD BY CRAFTING GRIDS [Range: 0 ~ 2147483647, DEFAULT: 4]
// A synthetic terminal to consume energy.
I: CraftingGrid = 4
#The ENERGY USD BY CRAFTING MONITORS [Range: 0 ~ 2147483647, DEFAULT: 2]
// A synthetic monitoring processor to consume energy.
I: CraftingMonitor = 2
#The Energy Use by Destructors [Range: 0 ~ 2147483647, Default: 1]
// A energy that destroys the panel to consume.
I: Destructor = 1
#The ENERGY USED by Detectors [Range: 0 ~ 2147483647, Default: 2]
// A network item detector to consume energy.
I: DETECTOR = 2
#The base Energy used by disk drives [Range: 0 ~ 2147483647, default: 0]
// A basic energy consumed by a disk drive.
I: diskdrive = 0
#The adDitional Energy used by Storage Disks in Disk Drives [Range: 0 ~ 2147483647, Default: 1]
// Each of the disk in a disk driver consumes extra energy to store disks.
I: DiskDriveperdisk = 1
#The Energy Use by Disk Manipulators [Range: 0 ~ 2147483647, Default: 3] // A disk manipulator to consume the energy.
I: DiskManIPULATOR = 3
#The amount of rs that equals 1 eu [Range: 1 ~ 2147483647, default: 8]
// The ratio of RS and EU, how much RS and 1EU are equal.
I: Euconversion = 8
#The Energy Use by EXPORTERS [RANGE: 0 ~ 2147483647, Default: 1]
// Energy that is consumed by an output bus.
I: exporter = 1
#The base Energy used by External Storage [Range: 0 ~ 2147483647, Default: 0]
// A energy consumed by an external storage bus.
I: ExternalStorage = 0
#The adDitional Energy Used Per Connected Storage to An External Storage [Range: 0 ~ 2147483647, Default: 1]
// Each storage in an external storage bus consumes energy.
I: ExternalStoragePersStorage = 1
#The ENERGY Used by Fluid Grids [Range: 0 ~ 2147483647, Default: 2]
// A fluid terminal to consume energy.
I: Fluidgrid = 2
#The Energy Use by Fluid Interfaces [Range: 0 ~ 2147483647, Default: 3]
// A fluid transmission interface to be consumed.
I: FluidInterface = 3
#The Energy Use by Fluid Storage Blocks [Range: 0 ~ 2147483647, Default: 1] // The energy consumed by a fluid storage block.
I: FluidStorage = 1
#The Energy Use by Grids [Range: 0 ~ 2147483647, DEFAULT: 2]
// A terminal to consume energy.
I: GRID = 2
#The ENERGY USED by Importers [Range: 0 ~ 2147483647, Default: 1]
// A energy that is consumed by an input bus.
I: Importer = 1
#The ENERGY USED by Interfaces [Range: 0 ~ 2147483647, Default: 3]
// Energy to consume an item transmission interface.
I: interface = 3
#The Energy Use by NETWORK Receivers [Range: 0 ~ 2147483647, DEFAULT: 15]
// A network receiver to consume energy.
I: NetworkReceiver = 15
#The base Energy used by network transmitters [Range: 0 ~ 2147483647, default: 50]
// A network transmitter to consume energy.
I: Networktransmitter = 50
#The additional elegy per block that the network transmitter users, gets rounded up [range: 0.0 ~ 3.4028235e38, default: 4.0]
// The distance between each block between the network transmitter and the network receiver is consumed.
S: NetworktransmitterperBlock = 4.0
#The Energy Use by Pattern Grids [Range: 0 ~ 2147483647, Default: 3] // A model terminal to consume energy.
I: Patterngrid = 3
#The ENERGY Used by Readers [Range: 0 ~ 2147483647, Default: 2]
// A reader to consume energy.
I: Reader = 2
#The Energy Use by Relays [Range: 0 ~ 2147483647, DEFAULT: 1]
// Energy to consume a relay.
I: Relay = 1
#The Energy Use by Solderers [Range: 0 ~ 2147483647, Default: 3]
// Energy to consume a printed device.
I: Solderer = 3
#The ENERGY Used by Storage Blocks [Range: 0 ~ 2147483647, Default: 1]
// A storage block consumes energy.
I: storage = 1
#The Energy USD by Wireless Transmitters [Range: 0 ~ 2147483647, DEFAULT: 8]
// A wireless access point to be consumed.
I: Wirelesstransmitter = 8
#The Energy Use by Writers [Range: 0 ~ 2147483647, Default: 2]
// Energy to consume a writer.
I: Writer = 2
}
grid {
#Thether The Controller Should Use a Large Font for Stack Quantity Display [DEFAULT: FALSE]
// Whether the controller uses larger fonts.
B: Largefont = false
#The maximum amount of rows that the grid can show [Range: 3 ~ 2147483647, default: 2147483647] // The maximum number of lines that can be displayed in a terminal.
I: maxrows = 2147483647
}
upgrades {
#The adDitional Energy used per curding upgrade [Range: 0 ~ 2147483647, default: 5]
// An extra energy consumed by a synthetic upgrade.
I: Crafting = 5
#The adDitional Energy used by the Fortune Upgrade, Multiplied by the Level of the Enchantment [Range: 0 ~ 2147483647, Default: 10]
// A time -consuming energy that is consumed to be upgraded, and the energy to be consumed is multiplied by the time transportation level of time transport upgrades.
I: Fortune = 10
#The adDitional Energy used by the interdimensional upgrade [Range: 0 ~ 2147483647, Default: 1000]
// A network card consumes energy.
I: Interdimensional = 1000
#The adDitional Energy used per range upgrade [Range: 0 ~ 2147483647, default: 8]
// Each range upgrade energy.
I: Range = 8
#The adDitional Energy Used by the Silk Touch Upgrade [Range: 0 ~ 2147483647, Default: 15]
// A accurately upgrade energy.
I: Silktouch = 15
#The adDitional Energy userd per speed upgrade [Range: 0 ~ 2147483647, default: 2] // Each speed upgrade is consumed.
I: Speed = 2
#The adDitional Energy used per stack upgrade [Range: 0 ~ 2147483647, default: 12]
// Each stack of upgrade is consumed.
I: stack = 12
}
WirelessCraftingMonitor {
#The Energy USD by the Wireless Crafting Monitor to Cancel A Task [Range: 0 ~ 2147483647, Default: 4]
// A wireless synthetic monitor to cancel the energy consumed by a synthetic task in the synthetic network.
I: Cancel = 4
#The Energy Use by the Wireless Crafting Monitor to Cancel All Tasks [Range: 0 ~ 2147483647, Default: 5]]
// A wireless synthetic monitor to cancel all the energy to consume all synthetic tasks every time.
I: Cancelall = 5
#The Energy USD by the Wireless Crafting Monitor to Open [Range: 0 ~ 2147483647, DEFAULT: 35]
// A wireless synthetic monitor every time you want to consume energy.
I: Open = 35
#TheTher The Wireless Crafting Monitor Ueses Energy [Default: TRUE]
// Whether the wireless synthetic monitor consumes energy.
B: Usesenergy = TRUE
}
WirelessGrid {
#The Energy USD by the Wireless Grid to Extract Items [Range: 0 ~ 2147483647, Default: 3] // A wireless terminal consumes the energy to consume every time.
I: Extract = 3
#The Energy USD by the Wireless Grid to Insert items [Range: 0 ~ 2147483647, DEFAULT: 3]
// A wireless terminal every time to put it into the network to consume the energy.
I: INSERT = 3
#The Energy USD by the Wireless Grid to Open [Range: 0 ~ 2147483647, Default: 30]
// A wireless terminal every time you open the energy.
I: Open = 30
#TheTher The Wireless Grid Ueses Energy [DEFAULT: TRUE]
// Whether the wireless terminal consumes energy.
B: Usesenergy = TRUE
}
Wirelesstransmitter {
// Unlimited transmitter range (minimum 0 ~ maximum 2147483647)
#The base range of the Willless Transmitter [Range: 0 ~ 2147483647, DEFAULT: 16]
// The basic range of a wireless range.
I: Range = 16
#The adDitional Range Per Range Upgrade in the Wireless Transmitter [Range: 0 ~ 2147483647, Default: 8]
// Each range in a wireless access point can be added to the range.
I: RangeperupGrade = 8
}