Simulation town entry tutorial [SIM] Simulation City/Sims Metropolis Minecraft Game

This tutorial is set by the author's setting without permission.

At the beginning of the simulation city, you only have 10 gold, and you want to get more gold coins.

With this initial 10 gold coins and the initial NPC, start creating your town. Everyone's town is different. Here is how to survive.

Experience 1:

Generally, I start to adjust the difficulty into peace (I compare the dishes). In an experience, it is best to find a place with a relatively low terrain to start your city trip, because the height of many buildings is between 300-400 between 300-400?(The height of a block), if you start to do it in a high place, some buildings may only display only half because of the MC mechanism problem.

Experience 2:

Regarding how to get gold coins quickly, first of all, we need to know the source of gold coins. Except for the initial gold to be given, all gold coins need labor income.

Then there are the following ways to get gold coins

Hire NPC to build a house (only the rent of the house, the business tax, and the industry is not counted). It is recommended not to build cheap. One or two transitions can be built in the early stage, and the construction amount is relatively expensive.

Commercial buildings hire NPCs to enter work, and the goods sold every day will be handed over to the mayor.

Architects, you can manually dig some buildings such as logs (the most valuable) stones and other buildings and sell them to black -hearted architects to get gold coins (this can be used in the early stage)

1.8.9 The author has added cheating code /credits to the amount to change the amount at will (players without self -discipline do not know about this)

The game has begun

The first step you need to have a tool that can hire workers is architectural boxes, mining boxes, and breeding boxes.

It is recommended to synthesize the building box first to build some houses for workers. Initially, some cheap houses are built first. Otherwise, you are easy to lose money. When your funds are negative, your house has not yet been built, then you are over.

As for how to build it, put a building box in front of you and a box on the right.

Then right -click (be sure to face the face, do not oblique) to the building box, choose the construction worker, choose the building, and finally build it; put the building materials required in the box.

Mining boxes and breeding boxes require three marking rods to plan a area to place them. Finally, the method of placement is the same as the building box. The entry -level tutorial is briefly ends.

Please refer to the great god -level tutorial below and update from time to time.

1. Item synthesis:

Building box

Synthetic method:

2. Mining box

Synthetic method:

3. breeding box

Synthetic method:

4. Mark stick

Synthetic method:

5. Light box

Synthetic method:

2. Usage article

1. Building box: Set in a empty field, place the box at any side on the left and right sides, right -click on the building box according to the prompts, you can hire NPC for some building/land planning operations.

2. Marking stick: It can be divided into a region for mining box/breeding boxes from three marking rods; it can also be placed next to any box, and the right -clicking place can be marked with empty -handed.Specifies.The marking stick adds the function of copying the building into a blueprint in version 1.8.9. The usage is to surround the building with three marking rods. Right -click the first mark stick to save/copy the building.At this time, you can start with the TXT file at the beginning of your local game directory/MODS/SIM/Buildling/Other/My, rename it for your architecture.If you want your building to join the module, you can contact the author.

3. Mining box: You must rely on the marking rod to divide a area to use; please refer to Figure 3-4 for usage.

4. Breeding box: You must rely on the marking rod to divide a area to use; please refer to Figure 3-4 for usage.

Figure: 3-4

5. The light box: The light box of the light box can be used as a bulb. Of course, there is no torch, but it looks better than the fire handle.

Introduction to architecture

After the construction box hires a good construction worker, there will be four option boxes:

Houses, business, industry, others.(1.8.9 Newly added a list of special buildings)

As the name suggests, the main thing is residential. If you want NPC to give you a place for you, you always have to provide a place for others. The first building must be a residential. Please build low -funded buildings in the early stage.)

Business:

1. Grocery store (fruit store is more suitable): You can provide some fruits in the box, NPC to help you make money

2. Bread shop: You can put the bread directly and let the NPC sell it for you. You can also build a wheat farm with a farm box to make the NPC self -sufficient.

3. Meat shop: Sell some raw meat for residents in the town

4. Clinic: It is used to make women NPCs use children.

5. Bank: Storage of valuables and heavy items, not repaired yet, cannot be used

6. Burger shop: Put bread, cheese, raw beef, potato in the back kitchen box.Can be made, burgers, fries, cheese burgers.

industry:

1. Brick Factory: After hiring NPC, you will look for clay balls nearby, and then put the bricks in the melting furnace

2. Glass factory: After hiring NPC, you will look for sand nearby, and then put the glass in the melting furnace

3. Warehouse: After hiring NPC, you can use a path box to mark a place with a box to let the NPC carry the things in the box back to the warehouse 4. In the logging field: After hiring NPCinside.

5. Egg Farm: automatically generate 6 chickens after hiring NPC and get eggs (used in bakery to make cakes)

6. Building dealer: After hiring NPCs, you can buy and sell building building materials

7. Military Camp: You can hire up to 10 NPCs as soldiers to patrol the village for you

8. Sheep Farm: You can hire NPC sheep to get wool

9. Cheese factory: You can hire NPC to get milk from the dairy field and make cheese pieces

10. Dairy cow field: you can hire NPC raising cows to get milk

11. Chicken farm: you can hire NPC chicken to get chicken

12. Bull farming field: you can hire NPC cattle raising to get beef

13. Raising the rabbit field: you can hire NPC rabbits to get rabbit meat

14. Pig farms: you can hire NPC pigs to get pork

15. Fisheries: You can hire up to two NPC fishing to get fish

Update

There are many new commercial building blueprints (pet shops, cinema, flower shops, railway stations, McDonald's, food stores (original grocery stores), tavern, hospital, grocery store).Please look forward to building it

The latest update, all building blueprints will no longer be downloaded from github, directly embedded into the module, starting 1.7.10 from version 1.0.6; 1.8.9 starts from version 1.0.5.

1.8.9 also adjusted the NPC, so that the NPC has some characteristics (night owls, from daytime to night, never stop)