Customized content tutorials to the unconcerned [exNNC] Forelying Birth: EX Nihilo: Creatio) Minecraft Game

This tutorial is from MC Encyclopedia (MCMOD.CN) using the CC By-NC-SA protocol.

1.12 The default compatibility of other MODs is not much compatible, such as adding IC2, rubber trees, and uranium to obtain problems.At this time, it seems unsolved, but in fact, some JSON files can be configured to be solved.(The most basic grammatical structure of the JSON file is not explained by this tutorial)

How to start

After turning on the game, open ./config/exnihilocreatio folder. There is only a CFG file in it. Use notepad (recommended to use NotePad ++, which can be opened for the next JSON file modification). Find the following line:

B: ENableJSONLOADING = FALSE

Change False to TRUE and restart the game again, you will see a bunch of json files in ./config/exnihilocreatio folders. What you need to modify is this.

Add new minerals

Open the Orregistry.json file

The configuration is added:

name: The mineral name must be named after the mineral name, that is, the content of the ore/ingot's mineral name ORE/Ingot, but the first letter is changed to a lowercase.(Piece#Name#Frames ore ore atta Piece#Name#矿 矿 矿 dust#name#锭 矿 ingot#name#))

Color: Color, is the color of the added mineral fragments/pieces, uses the hexadecimal RGB color code.

Result: Set up the mineral pieces of the minerals in the furnace, and set the English ID of the ingot of the mineral. If you do not fill it, you will add a ingot to the result of the furnace.

Translations: Localization of mineral names.For example ("en_us": "Gold", "zh_cn": gold}

Add new sieve content

Open the sievertgistry.json file

Basic format of this file

 {{

"#Input#": [

{{

"Drop": "#Output1#",

"CHANCE": 0.2,

"Meshlevel": 1

},

{{

"Drop": "#Output2#",

"CHANCE": 0.3, "Meshlevel": 2

}

]

}

The configuration is added:

#Input#It represents the tablet of the sieve, it is recommended to call the mineral resignation

DROP: Screened items

CHANCE: The rate of screening, 0-1 between 0-1 represents 1%

Meshlevel: The screening of the screen is a level 1 vermicelification network. The level 2 iron hardening network is the level 3 diamond hardening network.

Add new hammer content

Open HammerRegistry.json file

The basic format is the same as Sievertgistry.json.

item: Set the broken product

Amount: Number of products

miningLevel: You need hammer to dig the grade wooden hammer gold hammer 0 stone hammer as 1 hammer as 2 diamond hammer as 3

CHANCE: Promise

FORTUNECHANCE: The chance of increasing the enchantment

Add new compost content

Open the compostregistic.json file

The basic format of this file is

 {{

"#Input#: {

"Value": 0.1,

"CompostBlock": "#OUTPUT#",

"COLOR": "RRGGBB"

}

}

Configuration adding content:

#input#: Set the items filled, you can call the mine

Value: How much each one can fill the barrel (between 0-1, 0.1 represents one-tenth)

CompostBlock: The result of compost is usually Minecraft: DIRT: 0, that is, soil

Color (optional): Do you use the hexadecimal RGB to fill in the color in the barrel? If you do not fill it, it is transparent in the barrel

Add new hook content

Open the CROOKREGISTRY.JSON file

The basic format of this file is

 {{

"#Destroyblock#: [

{{

"Stack": {{

"Name": "#OUTPUT1Itemid#", "amount": 1,

"Meta": "#OUTPUT1ITEMMETA#"

},

"CHANCE": 0.1,

"Foursenechance": 0.0

},

{{

"Stack": {{

"Name": "#OUTPUT2Itemid#",

"Amount": 1,

"Meta": "#OUTPUT2ITEMMETA#"

},

"CHANCE": 0.1,

"Foursenechance": 0.0

}

]

}

Configurable content:

#Destroyblock#: Set the damaged block, you can call the mineral resignation

Stack: Set the hooked items, the name ID of the name, the number of AMOUNT represents, the meta value of Meta represents the item

FORTUNECHANCE: The chance of increasing the enchantment

Therefore, the chance of the rhythm of the crocked hook is 10%, which is much higher than 1.7.10!

Add new wooden 坩埚/坩埚 content

After seeing so much, the JSON format in the icing is roughly understood. The following no longer presents the basic format.

Wooden tadpole open CrucibleRegistrywood.json file

I Open CrucibleRegistrystone.json

Configurable content:

FLUID: Output liquid ID, generally Water/Lava, water/magma

Amount: How much can each output liquid, the unit is MB

Color (optional): Fill in why the block is rendered in the tadpole, which is similar to the melting of the magic -changing artisan soul smelting furnace.

Add a new hot source

Open the heatregition.json file

Format is obvious

#HeatBlock#: "Speed"

Add a blacklist for a bucket flow body

Open BarrelliquidBlackListregship.json file

"0" Line [] in the [] inner configuration of a fluid that can not be installed by a barrel

You can imitate the JSON format to add a "1" line, which will be configured in the [] in the [] below

To be continued ...