Know and know
In the integration package, zombies and other mutant creatures are the main threats.Each monster has a random value that does not exceed the standard and has different abilities. As the number of days increases your protective gear will gradually become fragile in their eyes, don't fight easily.
Basic attributes of zombies:
The health value of life will be randomly value at 22 points.
The armor value is randomly equipped at 2 o'clock.
The speed of movement at 0.90 points will be randomly moved at 0.90 points.
The attack power will be randomly equipped at 3 o'clock.
Zombies can see 5 squares directly at 64 squares, can fly over the block, summon a copy of their companions, use shields, destroy the block, not afraid of the sun, be able to imprison the creatures, run quickly, fly on the ladder.The climbing stairs are equivalent to the same type, and they can develop tactical BOIDS group behavior simulation based on the goals, Belgian AI, wolf group behavior, and the battle circle are for reference only.2 points of blood, which makes them even break the obsidian approaching players, remember that they are far more terrible than you think.Weakness: Refresh the fear of flames and heavy fire in the dark, and contacting the flames can make them briefly losing protection and natural recovery.
Basic attributes of corpse shells:
All the basic attributes of zombies can grab players and drag them to the ground when they are in specific venues such as deserts.Weakness: consistent with zombies but more afraid of flames.
Basic attributes of drowning:
With all the basic attributes of zombies, when they move in the water, they will try to drag the creatures into the water and can accelerate the jump surface as high as 3 to 20 square meters.Weakness: consistent with zombies.
Basic attributes of infected creatures:
With all the basic attributes of zombies, special variants can have a wonderful linkage with zombies.Weakness: consistent with zombies.
Basic attributes of zombie variants:
With the basic attributes of monsters and the damage reduction and blood of zombies, and other abilities, click here to view.Weakness: consistent with the corpse shell.
Strange mosquito ghosts and crimson mosquitoes:
They all have random damage, life, migration, attack power, armor value, crimson mosquito existence in the world and refreshing the blood of neutralized creatures and some hostile creatures in the dark and can evolve again.Refresh other abilities and click here to view.
Player GUI introduction and survival skills
The respective value is: Click here to view more, click here to view more, click here to view more, click here to view more with weight and endurance.More, click here to view more, and the degree of hygiene.
Now you will get sick and get Debuff in a state of unknown state. Keeping good living habits can make you live longer.
1st step in survival
You have basic equipment when you choose the city when you choose the city, but please try to stay away from the monster as much as possible. You must also pay attention to whether the structural problem will collapse when choosing a shelter.When the color effect, please leave here immediately, so that it keeps colorless and try to collect materials to deal with the spring, summer, autumn and winter in the game. This is the complicated process you need.Using a melting furnace, it will enter the digestive state after eating. At this time, the auxiliary food will also take a certain time to play a role. Keep your personal hygiene when you are moving or entering the swamp.The effect is restricted to move, and other survival skills need to be mastered after practice.
Step 2
These basic settings may be able to save your life at a critical moment
Zombies have a gradual acceleration after discovering the target, and the part that attacks them can cause additional damage and comes with negative effects.[Cat -like hunting method]
Armor and gravity: Relevant gravity is related to the number of backpacking items. When you are damaged by falling damage, you will be calculated by the weight of your armor to give additional damage. When you fall, the creature will share a part of the fall damage.
When you make a loud noise, it will attract more zombies when light and blood.
The deeper the underground, the more dangerous, the higher the disease, the more likely to get sick. You cannot build it vertically.
Neutral creatures will try to kill you when you get the exposure effect.
Biology has habits and needs, and you need to immerse themselves.