UNIVERSAL TWEAKS replaces ATTRIBUTEFIX attributes after repairing monsters, especially when killing monsters, especially to kill monsters. For example, the silver wing using Xingyuan Sword MOD will jump out in a large range of monsters. The error message is:
java.util.concurrenTMODFICEPTION
at java.util.arraylist $ itr.checkforcomodification (UNKNOWN SOURCE)
After a few days after investigation and exploring, I found out that this error report below (mixinbooter) mixins in stacktrace is a large section of mod.acgaming.universaltweaks.bugfixes.Including but not limited to bugfixes.entities.maxhealth.mixin.utmaxhealthmixin and the like, it is suspected that it is the problem of universal tweaks universal modification.And it was found that the OverPowered Monnding module and thermal expansion module and thermal expansion modules were found.
Turn off the method of trimming the module:
In the universalTweaks.cfg and Universal Tweaks -TWEAKS.CFG files under the Config folder, there is a paragraph of "B:" [1] Mending Toggle "= TRUE".
As for the problem of attribute repair
After research, I found that the difference between Attributefix and Universal Tweaks on the configuration file, the configuration file of Attributefix
ARMOR {
# The maximum amount for the armor attribute.
S: max = 65536.0
# The minimum amount for the armor attribute.
S: min = 0.0
You can see that the highest armor value is 65536, and the lowest is 0
ARMortoToughness {
# The maximum amount for the armortoughness attribute.
S: max = 65536.0
# The minimum amount for the armortoughness attribute.
S: min = 0.0
The toughness of the armor is also the highest is 65536, and the lowest is 0
After AttackDamage and Attackspeed, there are FlyingSpeed and FollowRange, KnockBackresi Stance, MovementSpeed, LUCK is slightly different, the minimum is 1024 instead of 0, but Maxhealth can be negative, the minimum can be reached. -3.4028235E38.
And the content of attribute repair in Universal Tweaks is in the universaltweaks.cfg and Universal Tweaks -TWEAKS.CFG files under the Config folder.
Attributes {
# Sets Custom Ranges for Entity Attributes
B: "[01] Attributes toggle" = true d: "[02] max health min" = -65536.0
D: "[03] Max Health Max" = 65536.0
D: [[04] Follow Range Min "= -65536.0
D: [[05] Follow Range Max "= 65536.0
D: "[06] KNOCKBACK Resistance Min" = -65536.0
D: "[07] KNOCKBACK Resistance Max" = 65536.0
D: [[08] Movement speed min "= -65536.0
D: "[09] Movement speed max" = 65536.0
D: "[10] Flying Speed min" = -65536.0
D: "[11] Flying Speed Max" = 65536.0
D: [[12] Attack damage min "= -65536.0
D: [[13] Attack damage max "= 65536.0
D: [[14] Attack Speed min "= -65536.0
D: "[15] Attack speard max" = 65536.0
D: "[16] Armor min" = -65536.0
D: [[17] Armor Max "= 65536.0
D: [[18] Armor Toughs MIN "= -65536.0
D: [[19] Armor Toughs Max "= 65536.0
D: "[20] lucking min" = -65536.0
D: [[21] Luck Max "= 65536.0}
It can be seen that from the armor value, the toughness of the armor to the lucky value and the movement speed, it can be negative. Guess may cause the bug. For example, some people reflect the speed of the speed. As a result, some zombies are slow.The player is still fast:
So decisively change all the minimum value to 0.0:
Attributes {
# Sets Custom Ranges for Entity Attributes
B: "[01] Attributes toggle" = true
D: "[02] Max Health Min" = 1.0
D: "[03] Max Health Max" = 65536.0
D: "[04] Follow Range Min" = 0.0
D: [[05] Follow Range Max "= 65536.0
D: "[06] KNOCKBACK Resistance Min" = 0.0
D: "[07] KNOCKBACK Resistance Max" = 65536.0
D: "[08] Movement Speed min" = 0.0
D: "[09] Movement speed max" = 65536.0
D: [[10] Flying Speed min "= 0.0
D: "[11] Flying Speed Max" = 65536.0
D: [[12] Attack damage min "= 0.0
D: [[13] Attack damage max "= 65536.0
D: [[14] Attack speard min "= 0.0
D: "[15] Attack speard max" = 65536.0
D: "[16] Armor min" = 0.0
D: [[17] Armor Max "= 65536.0 D:" [18] Armor Toughness MIN "= 0.0
D: [[19] Armor Toughs Max "= 65536.0
D: "[20] lucking min" = -1024.0
D: "[21] Luck Max" = 65536.0
}
No more after modification
Description: ticking entity
java.util.concurrenTMODFICEPTION
at java.util.arraylist $ itr.checkforcomodification (UNKNOWN SOURCE)
The phenomenon of flashbacks and jumping out, you can use the sword with confidence.