[Achievement] Tutorial (2) Initial power generation [IE] immersive engineering (Immersive Engineering) Minecraft Game

Immersion engineering tutorial series

Second, initial power generation and electricity

(1) The generation of electricity

After preparing a certain material and equipment in the early stage, you can create a generator to improve our quality of life.

1. Choose a power generation method

There are two ways to power generation in the early stage: wind power and hydropower.They all need to cooperate with kinetic energy generators to generate electricity, so they first create energy generators.

After making a good energy generator, you need to choose the power generation method depending on your situation.

(1) Wind power generation

The windmill access kinetic power generator turns wind energy into electrical energy.Each generator can only access one windmill.You can improve the power generation by installing the windmill blade to install the windmill blades.

The construction and improvement of windmill production are shown below:

Note that the windmill 1.18.2 of the game will not increase power generation according to the height, but only increase power generation in rainy and heavy rainy days.In addition, the windmill will stop generating electricity in places with low terrain and small space.

(2) Hydropower

The waterwheel connection kinetic power generator turns water into electrical energy.Each generator is driven by three waterwheels.The more water is pushed, the greater the power generation.

Through the following simply construction, high efficiency power generation of waterwheel power generation.

The two have their own advantages and disadvantages. When the hydropower uses only one generator, its power generation efficiency is larger than that of wind power (even if it is installed with improved windmill blades), but it takes up large venues and wind power.However, after the comprehensive performance, it is recommended that players mainly use hydropower in the early stage.

(2) The serving of electricity

1. Know Electricity

Now that you can generate electricity, you naturally need things to transmit and store electricity.First of all, we need to know some related concepts (see the engineer manual):

Electricity: This module is used to drive the energy of the device.The module author is expressed in "Flux" in the manual, the unit is Fe or RF.If it is FLUX/T, it means the amount of electrical flow, that is, the amount of electrical flow per moment.(1 engraving is equal to 0.05 seconds, 20 is equal to 1 second)

Wiring coil (wire): Electric energy can be transmitted remotely.There is a maximum transmission limit, extending up to 15 square meters long.However, the lower the voltage level of the wire, the more electric energy it is lost during the transmission process.The wire cannot be blocked by the physical block, otherwise it cannot be placed or dropped by itself.After the electrical energy without the insulating layer reaches a certain degree, the biological contact will be damaged by voltage (the higher the electric energy, the higher the damage).You can replace the insulating wire to avoid this (mentioned below), but the high -voltage wire itself is not insulating.

Wirler: You can receive electricity into the device, or spread the power of the equipment.The tie can only be connected to a wire of the same level of voltage level, and there is a fixed transmission limit.Need to be attached to the square.(Translated into "insulators" more kind, the same below)

Relay: You can hang the electric wire to increase the power transmission distance.It can be connected to the wire of the same level of voltage level. When multiple roots are connected, the current will be split according to the needs of the power grid.Need to be attached to the square.

Battery: Can store electricity.There is a storage limit, which will no longer receive electrical energy after reaching the upper limit.

Port: Exit of communication with external communication.The port type is divided into input ports (receiving things) and output ports (sending things), and according to the category of Tu Na, it is divided into electrical terminals, objects, fluid terminals, and red stone ends.The port type of some devices can be changed to the input, output, or port type with the engineer hammer.We can distinguish it according to the color and shape of the port:

Portal color function Blue receiving (brown) orange sending end shape type Type of the shape of the middle of the brown dot -point electrical energy in the middle of the middle of the middle of the brown dot power port., And not to change the mode, at this time, you can be regarded as the red -point red stone port in the middle of the middle of the item and the redstone input port.

2. Transportation and storage

After understanding the power, we need to store the electric energy produced.Because we have a low power generation in the early stage, we only need to use low -voltage wiring, low -voltage coils, low -voltage relay, and low -voltage batteries.

The low -voltage terminal is connected to the output terminal of the kinetic generator and the input terminal of the low -voltage battery, and then right -click the low -voltage wiring coil to connect.If the distance between the two is too long, you need to place a low voltage relay on the way, connect the wire to the relay, and then connect to other relay (or neck) to extend the power transmission distance.

3. Wiring skills

In actual play, we need more or less help to complete the layout of the grid.

(1) Matchmaking bridge

① ① 气 气

Balloons can provide air attachment points for relatives and neck.Hold the balloon, hold down the Shift key+right -click to increase the floating height after the balloon is placed (1 square high, up to 4 times each, and then return to zero).The balloon will be suspended as a physical block, and the bottom can be placed at the bottom.In addition, the balloon also provides light.

② ② 木

The wooden pole can also provide attachment points and climb.Use the engineer hammer to right -click the two sides of the top, which can stretch the burden, and the burden can provide a new attachment point.Do you feel more modern in this way?

In addition, the material of the pole can also be replaced with steel and aluminum.(The fence of the anticorrosive wooden fence is replaced by the corresponding material)

Note that after the module was updated once in version 1.18.2, the height of the rod was increased to 4 grids.

③ bracket

The bracket can also provide attachment points.It is mainly to put the stickers and relay vertically.The material can also be replaced with steel and aluminum.(Metal ingots and metal rods) (2) Flow Diversion

When there are multiple power generation or electric equipment in the power grid, the power energy will flow and divert according to the needs.The combination of electricity can be concentrated on a wire, and the diversion can disperse the concentrated power energy.

For example, relay can concentrate the power (combined) output by multiple power generation equipment, and then use a wire to transport electrical energy to power equipment and batteries with long -distance transportation electrical energy.

However, there is an electric energy input output limit and less than the relay.Therefore, when the electrical energy of the input and output is greater than the upper limit of the wirler, the new vectors and wires are needed to separate the electrical energy (diversion) to make it fully applied or stored.

For example, if there are too few input terminals of the battery, when you cannot receive the power, you can use the engineer hammer mouse to right -click it to change the side of this side (input, output, no mode).After changing to the input terminal, put the cermiars and connect to the wires, so that the power can be completely received.

(3) Transparent insulators

Attach the same axis of the two -level voltage -level neck to the same entity block, and then right -click one of the jets with an engineer hammer, so that this entity block is penetrated (becoming transparent insulator).Connect.But this pair of insulators are not applicable.

However, these two tiers will no longer be limited by the upper limit of input and output power, which is equivalent to becoming a relay that is only connected to the same -class wire connection!Therefore, you can use relay to gather electrical energy, and then connect to the connector with the wire to achieve the purpose of transmission of the partition wall.

(4) Insulation

① Insulation wire

As mentioned earlier, when the electric energy transported by the wire reaches a certain degree, the creatures that touch the wire will be suffered by voltage damage. The higher the transmitting power energy, the higher the damage.We can make insulation wires to avoid this, but high -voltage wires are not insulated.

② Insulation equipment

To completely avoid the damage of naked wires, you can use aluminum plate to make Faraday equipment so that wearable parts are immune to the electric shock.A full set is general immunity.

(5) Change the line

If you connect the wrong line or need to change the wire, you can use the right -clicking cable with a thread -cutting pliers to retract the wires.If you want to retract multiple cables, you can right -click relay connected to multiple cables with pliers.After use, the pliers will be durable at 1 point.If you don't want to consume durability, you can knock off the wire with the connected block!

(3) The use of early power

Electricity has been used for use, so we need to determine what equipment we need to use in the early stage.Here is a simple machine "crushing machine" with a simple machine "external heater" and a multi -block structure.(Don't understand how to create a placement, you can view the engineer manual)

1. External heater

The external heater can convert electrical energy into heat energy, so that the furnace attached to it can burn items without fuel.The heater has five surface heating surfaces and an electric energy input terminal (the input terminal faces the opposite of you. Press the shift key to place or use the engineer hammer to make it towards you).

When a melting furnace is completely heated (the largest flame), it will speed up its burning.If the furnace is fired and if nothing can be burned, the electric energy consumed by the heater will be reduced to a quarter and stops heating.We can also enter the redstone signal (such as the tie rod) on the side of the heater, so that the heater will be heated to the furnace, but the furnace of the air -operated furnace will continue to consume electricity.

Tip: The external heater synthetic formula of version 1.18.2 (module version number 8.2.0-151) was modified, and pay attention to distinguish the old and new formulas.

2. Fractoring machine

The crushing machine can crush the invested items to increase the change of yield or shape; it can also hurt the creatures that enter inside.Products or drops will appear from the output end at the bottom (can be connected with a box), but items that cannot be crushed will stay in the crusher.You can crush ore, round stones and other items. See the bottom list for details.

The crusher is a multi -block structure, which is constructed according to the figure below. After completion, the power supply operates.; There is a redstone signal input terminal. After entering the redstone signal, it will shut down the crusher (you can go down to pick up things).Its demand and method are as follows:

The production of the crusher to minerals: double output of ore, and the probability of rough ore is one -third of the probability. The coarse mine can stabilize 3 metal powder.When some items are crushed, there is a probability of output by -product (details can be queried in JEI).

The transformation of items: Minerals (ore, coarse ore, metal ingot) are crushed into the corresponding metal powder, and metal powder can be burned into metal ingots.

In addition, the nine block areas (that is, the original nine funnels) that connect the crusher with a funnel, that is, you can force the input items to the crusher through the funnel.The pieces generally only receive one or two items that are thrown, and for the items entered in the funnel, 54 groups of items can be received (equivalent to nine funnels)!

At this point, the early electrical equipment has been confirmed.In order to enter the medium -term development, players need to collect more resources. At the same time, do not forget to plant crops such as potato and industrial marijuana in large areas to prepare them.

Let's see the next chapter!

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Attached table

The relevant calculation of the equipment related to the power generation and power consumption rate, and the output list of the pieces:

This table is to list the power generation and power consumption data of some of the above devices. What items can be crushed for the crushing machine to make a reference for planning the process and better efficiency.If it is difficult, please watch it.Note: The Flux mentioned below is electrical energy, T is tick.

Electric energy output of different power generation methods in the early stage

Power generation equipment Power generation efficiency Remarks: A single windmill 11FLUX/T rainy days and thunderstorms will increase a single fully improved windmill 35FLUX/T three waterwheels 75FLUX/T non -final power generation upper limit. The structure can be optimized

Electric energy consumption of different electric equipment in the early stage

Situation Consumption External heater Heating a melt furnace 32FLUX/T external heater to maintain an air melt furnace burning 8flux/T crusher work 120FLUX/T

The items produced by crushing machines are crushed

Material products remarks general ore

2 Metal powder Silver Mine has a 10%probability of additional lead powder; a 10%probability of silver powder in lead mines; 10%probability of gold powder at a copper mine; 10%probability of nickel powder rough ore 1 of the metal powder.One probability additional output 1 metal powder coarse mine block 12 metal powder

Roundstone 1 gravel

Standard 1 slag gravel

(Standard) Sand 1 sand, glass slag, slag and gravel, 10%probability to produce vermiculite sandstone 2 Sand, there is a 50%probability to produce nitrate powder coal ore 4 coal with 15%.

Golden Stone ore 9 Lushimite has a 20%probability that the sulfur powder under the gold ore 2 gold powder

Quartz ore in the lower boundary 3 Below Jiejie has a 25%probability that sulfur powder fluorescent stone 4 fluorescent stone powder

Flame stick 4 flame flour is 50%probability to produce sulfur powder coke coal 1 coking coal powder

Coking coal pieces 9 coking coal flood

Bone 6 bone meal

Conduct 4 clay balls

Below warts 9 Lower Warts

Wool 4 line

Jieying Block 4 Under Jie Jie

Sea Crystal 4 Sea Crystal Fragments

Dark Sea Crystal Stone 8 Sea Crystal Fragments

Sea Crystal Stone Brick 9 Sea Crystal Fragments

Amethyst 4th Crystal Fragrance