Recently, "Black Myth: Wukong" announced that it will receive a major update soon, and its update size on the PS5 platform has reached an astonishing 93.5GB.At 4 pm today (October 13), Game Science officially released an update announcement for PC and PS5 on the official website of "Black Myth: Wukong".

This update has optimized a large number of performance on PC and PS5, including PC supporting integrated AMD FSR4 technology, PS5’s performance mode will be adjusted to native 60Hz, etc. In addition, it also fixed multiple performance-related problems and errors on PS5 and PC.

In addition, as previously announced, this performance optimization involves changes to the underlying game that take up a lot of space, and if MOD is installed, the game may not be started due to version compatibility issues.
Here is the full update announcement:
Reminder before updating
Due to the platform update mechanism, your computer needs to reserve a certain amount of free disk space in advance (if you are a STEAM user, the reserved space does not need to be on the same disk) for temporary storage of update files [PC]
If you have installed a MOD in the game, after updating the patch, due to the version compatibility issue of the MOD, you may be unable to start the game, the save file may be damaged, or an error pop-up window may be triggered during the game.If a similar situation occurs, we recommend that you uninstall the installed MOD first, recheck the integrity of the game installation file, and then restart the game [PC]
Since this performance optimization involves many underlying changes, the update patch takes up a lot of space.If you encounter insufficient storage space or other reasons that prevent you from completing the update, you can try playing again [PS5]
If you encounter an abnormal update size during the patch installation process, or freeze/crashes/cannot enter the game after the update, please refer to the game installation and patch update FAQ on the official website
This update may require recompiling shaders. If you encounter crash problems during shader compilation, please try to restart the game until compilation is completed or skip shader compilation. For details, please refer to the Game Screen Performance FAQ [PC]
Game installation and patch update FAQ: Click here
Game Screen Performance FAQ: Click here
Experience optimization
monster
Optimize the combat experience of [Demon King·Dashi Gandang]
interaction
When the destiny person does not obtain the [Travel Map] corresponding to the land boundary, he will be prompted to go to the Earth Temple to shrink the land in the Travel Map interface.
Optimize the readability of cleared markers on the loading archive interface
performance
Integrated AMD FSR4 technology. When using hardware that supports related technologies, you need to update the driver and enable FSR4 in the driver settings interface. You can enable this option in the settings interface [PC]
Optimize compatibility mode.Now that the compatibility mode is enabled, ray tracing, frame generation, and some super-resolution sampling functions will be temporarily turned off to help players avoid the problem of being unable to enter the game due to driver, hardware, and system abnormalities [PC]
Adjust the default image quality options of some graphics cards to match various graphics changes in the current game version [PC]
Significantly improves the lighting quality when the global illumination level is low, and is closer to the effect when the global illumination level is high [PC]
Performance mode is adjusted to native 60Hz, which improves input lag issues and has a higher resolution than the original, but the lighting quality level has been adjusted to improve performance.The original performance mode is still retained and renamed "Performance Mode (Old)" [PS5]
Improve game loading speed [PS5]
Improve the clarity of some textures [PS5]
Optimize CPU performance and rendering performance in many scenarios
Optimize memory usage in many scenarios
Optimized the quality of motion blur to alleviate the problem of aliasing in the image when the camera is turned
localization
New language setting: Czech
Bug fixes
monster
Fixed the problem of [Boss·Xing Hengji·Jie Bingxing] becoming invincible under certain circumstances
Fixed the issue where the iron ball cannot be displayed normally under certain circumstances in [Boss·Xing Heng Ji·Ji Bing Xing]
performance
Fixed multiple issues causing screen afterimages and edge flickering [PS5]
Fix the problem that XeSS2.0 cannot enable frame generation under some monitors [PC]
Fixed the issue where the game may crash when starting the game when DLSS4 frame generation and light tracing are turned on at the same time [PC]
Fixed multiple rendering errors in NXSR that caused ghosting and edge flickering, and improved the rendering quality of NXSR [PC]
localization
Fixed the problem of text overlapping in some languages in the alchemy interface.
Fixed the problem of incorrect English dubbing and subtitles for some plot performances
Fixed an issue where some text in the settings interface was not localized correctly
Fixed translation errors and spelling, capitalization, and terminology consistency errors in some languages