Capcom responds to the "$40 to watch games" controversy: it is re-evaluating its charging plan

Capcom has recently caused controversy for charging players up to $40 to watch online live games. The company has said it will "reevaluate its pricing plan."

Capcom回应“40美元看比赛”风波:正在重新评估收费计划

The incident began during the Tokyo Game Show last month, when Capcom announced that the "Capcom Cup 12" finals and the "SFL World Championship" would adopt a paid live broadcast model.According to the original plan, if fans want to watch the game online, they need to pay 4,000 yen (approximately US$27) to watch the "Capcom Cup 12" finals on March 14, 2026, and another 4,000 yen to watch the "SFL World Championship" the next day.Capcom is also offering a 6,000 yen (approximately $40) package that allows you to watch both events simultaneously.

After this news was announced, it immediately triggered a strong backlash in the "Street Fighter" community. Many players questioned Capcom's "cutting off leeks" and believed that e-sports events should be free and open to the public.

In the face of the controversy, Capcom issued a statement on its official

Although the tone of this English statement is more conservative, the official Capcom Japanese e-sports account directly admitted in another statement that it had received a large amount of negative feedback.The statement read: "We have received a large number of opinions from fans and are re-examining the details. We are currently considering adjusting the price of paid live broadcasts. The relevant pricing plan, as well as the reasons and intentions behind it, will be announced at the end of October. Thank you fans for your understanding and continued support."

Capcom回应“40美元看比赛”风波:正在重新评估收费计划

What’s even more surprising is that “Street Fighter 6” director Takayuki Nakayama revealed that he and producer Shuhei Matsumoto first heard about the charge at the Tokyo Game Show.

Nakayama explained on

At present, Capcom has not announced the final pricing plan, but fans generally believe that if the company really wants to promote "Street Fighter" and e-sports culture, it should not shut out the audience.