"The Deserted Light: The Hidden Beast" is good for optimization. Players joked: Don't let Randy see it.

In this year of 2025, a 3A game full of poor optimization and poor performance, "The Deserted Light: The Hidden Beast" is one of the few works that have been released smoothly.

If there are any unexpected commonalities since 2025, it is that many blockbuster new works are plagued by performance and optimization problems."Metal Equipment 3: Remake", "Mafia: Homecoming", "Eye of the Heart", "Borderlands 4", and even the highlight of this year so far, "Light and Shadow", have obvious problems when it was released. Some works have been repaired after being updated and patched, but have not been completely resolved.

There is no end to debate about the severity of performance problems encountered when these 3A games are released, and it seems that they will continue to encounter poorly optimized games in the future.Fortunately, there has been at least a positive case like "The Deserted Light: The Hidden Beast" recently, showing how to optimize the game well.

《消逝的光芒:困兽》优化佳 玩家调侃:可别让兰迪看见

"The Deserted Light: The Sleeping Beast" was released yesterday. You may think you will see it becoming the "latest performance game" again, but this is not the case.In fact, many players are praising the smooth running performance of "Sleepy Beast" and the rich setting options it provides on both the console and PC platforms.

On Twitter, user SynthPotato shared a game clip of "The Sleepy Beast", with the sentence "Don't let Randy Pitchford see it", focusing on the smooth operation effect of the game on PS5, and also mentioned that the console version has a FOV adjustment slider.This tweet has received a lot of attention, and other players have also shared their smooth experiences during play.

This tweet proved that "The Deserted Light: The Sleeping Beast" performed well—its Steam page was full of praise, and players mentioned the excellent performance of the game, and praised "Finally there is no problem when there is a game released."One of the comments even wrote: "I can't believe that in 2025, I started a game and it actually worked properly." This is quite telling.

Interestingly, unlike all other games with performance issues this year, "The Deserted Light: The Hidden Beast" does not use Unreal Engine 5, but uses Techland's self-developed C engine.It is not about pointing the finger at Unreal Engine, but it is indeed a common factor in this wave of performance issues in 2025.