Former "Disco" developer's first new work to adjust game settings

Dark Math Games, a new studio formed by former Disco developers, has announced the adjustment of its upcoming first project, which is now a third-person RPG.

After years of legal threats, allegations of bad behavior and layoffs, Disco developer ZA/UM has fallen apart, and Dark Math Games is one of many new studios that have emerged from this turmoil.

Although ZA/UM is still operating and advancing new projects, other competitive studios have been established to create their own work that inherits the spiritual core of the isometric view detective RPG.

Perhaps because of this, Dark Math Games has now changed its perspective.The studio was formerly XXXNightshift, and its upcoming project is now named Tangerine Antarctic and will be changed from an isometric perspective to a third-person RPG.

前《极乐迪斯科》开发者首款新作调整游戏设定

“The story takes place in the ‘End of the World’ ski village in Hope Mountain in Antarctica, England, and Tangerine Antarctic is the name of an in-game hotel designed by famous Estonian architect Kaor Stor, where most of the game’s plot will unfold,” explains Timo Albert, founder and artistic director of Dark Math Games (formerly at ZA/UM).

"Due to the snowstorm, you're trapped here and you have to solve multiple mysterious murders. Tangerine Antarctic itself is an important 'character' in this orthodox detective RPG."

"Tangerine Antarctic" trailer:

Dark Math Games first announced the studio's establishment and project information in October last year.Meanwhile, other former "Disco" developers announced the establishment of studio Longdue, while some developers announced the project "Summer Eternal".

At present, competition among studios is very obvious, but ZA/UM told Eurogamer earlier this year that all this is "friendly competition."

“For us, we always think it’s a friendly competition,” said Chief Screenwriter Simon (Cosmos) Shiname. “We don’t look too far into what other screenwriters or studios are doing… How can I do better in my field? Essentially, we’re competing with ourselves – can we move the project further? Do we have to compromise? I think it’s the attitude that makes us different.”