Recently, Half Bottle Vinegar Studio announced that its new work "The Legend of the Great Heroes" has been launched on the Steam Store.This work is a derivative work of the same world view as the hero.The official tells the story behind the game development and reveals some of the reasons for the new work being launched.
As the first independent work, "The Legend of the Heroes" has many shortcomings due to insufficient experience and other reasons.At the beginning of the release, the team tried to expand the main body through high-frequency version updates. Later, although the pace slowed down, they also regularly tried more content in content, art, gameplay, etc. through DLC.During this time, they gradually realized that some underlying design problems in the game are difficult to completely solve through repairs and repairs. Even if the crux of the problem is clear, the changes may cause more uncontrollable problems.
This patched development model has gradually affected the team's enthusiasm for creation. They hope to continue to explore new possibilities for the Daxia IP. Therefore, at the beginning of this year, they finally decided to start a new adventure to make up for the existing regrets.
"The Legend of the Great Heroes" is still created by the original cast, giving priority to making up for the regrets of the previous work such as eight-direction movement and character face-pinching. On this basis, more active scene interactions such as jumping and attacks were added; in terms of combat process, we currently choose to return to the classic turn-based system, and introduce special mechanisms such as fighting spirit continuous attack, weakness breaking defense and partner attack, in order to improve the round combat rhythm and strategic experience.
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