"Silent Hill F" will present a rich Silent Hill meal to new and old players

The survival horror game "Silent Hill F" is about to be officially released. This game not only sticks to the traditional core of the series, but also brings a different experience from other "Silent Hill" games.Recently, Al Yang, director of "Silent Hill F" and series producer Motoi Okamoto were interviewed by foreign media PCGamer. They said that although "Silent Hill F" focuses more on action elements than the previous work, it will still retain the core horror theme.

《寂静岭f》将为新老玩家奉上丰盛的寂静岭大餐

Al Yang mentioned that "Silent Hill f" focuses more on the design of action elements in order to attract more new players to join.Because some players don't like the traditional clumsy and slow combat in this series, and the smoother combat will allow this group to try to join, and the focus on combat also gives NeoBards Studio more space to adjust the game balance and difficulty settings.

Al Yang said: "Silent Hill f focuses more on action than the previous works. Because of this, we optimized the difficulty to make it more suitable for new and old players."This game seems to offer three difficulty options, of which the story mode has the lowest difficulty and is suitable for new players to get started.NeoBards Studio hopes to make this survival horror game easier to use through difficulty selection.No matter how difficult the players are used to, they can find a way to experience them that suits them.

"We want to give the old fans of the series 'yes, that's what I'm looking forward to, a hearty Silent Hill meal'. At the same time, we also provide some surprises for new fans. We will try to retain the atmosphere and charm of the classic Silent Hill, but make some adjustments to the gameplay and don't want everything to be exactly the same as before."

Okamoto Kishi explained why Korami collaborated with NeoBards Studio to develop Silent Hill f.He pointed out that Korami has cooperated with several studios to promote projects related to Silent Hill, such as Silent Hill 2: Remake, developed in collaboration with Bloober Team.Through these collaborations, Korami hopes that every work of Silent Hill can present a unique style of survival horror.

"The Silent Hill series has always worked with different teams. We found Bloober Team for "Silent Hill 2: Remake", and future works will have their own unique styles depending on the studios of the collaboration."