EA announced that "Battlefield 6" will participate in the Tokyo Video Game Exhibition and will be launched on Nvidia's cloud gaming platform GeForce Now when it first released.EA also said Battlefield 6's UI will make a little change based on some of the biggest feedback, but there is no plan to completely rework.
Christian Buhl, technical director of Ripple Effect, admitted that Battlefield 6's UI menu might be a bit bulky when it was first released, but would be gradually improved after release.
Official confirmation that there is no observer mode when starting
Although BETA's public beta has ended, EA today announced the return of internal testing - Battlefield Lab, which will test new maps, new game modes, etc., and also released the first web browser screenshots of the Battlefield 6 version.
Official statement on the return of the battlefield laboratory:
Hello everyone:
The "Battlefield" laboratory is back!As we re-explore the latest revisions and content, we also focus on improving the game to welcome the official launch based on the valuable comments we received during the Beta public beta (thank you all!).This includes the new map and the debut of the "Server Browser".As we continue to create Battlefield with you and move towards the October 10 release, we look forward to listening to your ideas and valuable comments from relevant content testers.
"Battlefield" laboratory restarts
After the Beta public beta ends, we now have the opportunity to return to the play session of the Battlefield Lab.This time, the intervals between these links may be more diversified, as our goal is to make the final balance and functional optimization for the official release of Battlefield 6.
Battlefield Lab aims to shape an experimental environment to test the latest changes and creativity in development with players in a closed and private space.The content played here is usually in various production stages, even in Alpha development stages, which can lead to less-than-complete or unstable versions during the game.This approach allows us to balance and make adjustments and improvements more quickly while shaping the future of the game with the community.
Before delving into the key areas we are about to focus on, if you are interested in creating the future of Battlefield Storm with us, Battlefield Storm Lab has now reopened to register, and the link is topped in the comment section.
"Portable Mode" and "Server Browser"
Among the most common questions raised by the community, some are related to the availability and functionality of the "server browser".In the upcoming Battlefield Lab play session, we will enable the initial implementation version of this "portal mode" function in the "Community" paging.At this stage, our main goal is to observe how it actually works, and initial feedback will focus on ease of use and whether the user interface is clear.
As seen in the recent Beta beta of Battlefield 6, these features should be regarded as content in development rather than final versions. Currently, the scope of the "server browser" has been deliberately limited so that we can focus more on the optimization of stability and core usability.
The Battlefield Lab is a crucial part of our collaboration with the community and can help us shape and validate these systems together.These tests will have limitations in functionality and use cases, allowing us to focus on feedback first and ensure its stability.Then gradually advance if necessary.
Players will only see a part of the functions and "Community Experience", and the "Custom Community Experience" feature of the "Portable Mode" will not be open during this test.
The upcoming "Battlefield" lab game session will focus on personal servers. We will focus on using pre-set short codes to ensure that players can easily create their own servers, modify descriptions, select tags, and add related experiences.Our goal is to test this entire process to ensure that the functionality is scalable and easy to use.
Host and Customization: Players can use the experience library to find a proven "conquer" experience through the provided short codes.Enter a short code in the search slot to access the mode, then select "Play" (see the pre-filtered list of active servers) or "Host" (build your own server) to modify the description, loop content and tags.
Join and experience: Players can join through the experience library as described above, or open the "Server Browser" from the user interface to view all operating servers.Here you can select servers, join them, and explore tag filters.
We will also use this opportunity to collect feedback on the labeling and screening system to identify the parts that can be improved in the continuous update service.
Collaborative combat test
In the Battlefield Lab play session before Beta's public beta, we focused on the fundamentals of the game, such as movement, gunfighting and destruction, while also ensuring that the server is stable enough to meet Beta's public beta and subsequent needs.
Beta's public beta highlights a need mentioned in community feedback, which is to ensure that there is a complete balance between game in different sizes. As we are about to enter a new stage in the Battlefield Lab, this will become one of our main focus, and we will continue to work with the community to continue to optimize the game for subsequent optimization.Improvements in weapons, large-scale vehicle combat, equipment balance, etc. will be carried out in the Battlefield laboratory.New maps such as Operation Flamestorm and Mirak Valley are all designed for collaborative operations, and vehicles will become the center of the battlefield.Through a variety of vehicles ranging from quads to tanks and air vehicles, our goal is to test their gaming balance in new locations and compare them to previously tested maps.
We will also use the Battlefield lab to confirm the official settings of the "hard core mode", and we are looking forward to working with players to define it.
Before that, let's take a look at the "Milak Valley".
What's next?
During this journey, Battlefield Lab will continue to be an important platform for testing new features and balanced changes.The valuable opinions of players in these links are crucial and will help guide us to final optimization and post-issuance adjustments.We will also share more follow-up plans and progress of the Battlefield Laboratory in future updates.
——The Battlefield Team
We will continue to listen to the valuable opinions of the community and continue to promote development and content updates.The content of this announcement may be adjusted due to community feedback and development progress, but we will always try our best to provide players with the latest and most transparent information.