5080 runs "Borderlands 4" 4K/highest image quality/DLSS, it is still difficult to stabilize 60 frames

"Borderlands 4" will be available on PS5/Xbox/PC (Steam and Epic) on September 12. The current trial feedback of this game is currently positive, which means that Gearbox is expected to inject new ideas into the Borderlands series and launch a new work with strong performance.

5080运行《无主之地4》4K/最高画质/DLSS 仍难稳60帧

But this game may still have shortcomings, at least at the technical performance level.According to trial data, using RTX 5080 to run "Borderlands 4" 4K/highest picture quality, it is still difficult to maintain 60 frames stably even if DLSS is turned on.

Game review agency zWORMz Gaming tested several upcoming games on Nvidia Gamescom, and the GeForce Now platform used for testing was equipped with the RTX 5080.Borderlands 4 was not doing well in all test games.

When "Frame Gen" is not enabled, the DLSS super resolution is turned on at 4K/maximum image quality, and the frame rate of this game fluctuates around 58-60 frames.It should be noted that the game screens for this test are taken from closed scenes (the environmental elements are relatively simple).

5080运行《无主之地4》4K/最高画质/DLSS 仍难稳60帧

The game frame rate will also drop if you enter an area containing combat scenes or run in complex environments with dense characters.However, the first few works of the "Borderlands" series do not require high hardware, while "Borderlands 4" makes high-end graphics cards like the RTX 5080 difficult.The culprit behind this problem is obviously the Unreal 5 engine, which has long been notorious for its unstable performance.The same problem also occurs in Switch2 version.

Although Gearbox is confident in "Borderlands 4" and even threatens that "even if it is priced at US$350 (about RMB 2,500) is worth the money", these technical hidden dangers have emerged, and Gearbox's bold remarks may easily backfire.