From classic to controversy!"Battlefield 6" rush mode is criticized as a piece of cake

The Rush mode (raid mode) that is highly praised by players in the Battlefield series was completely ruined during the B test of Battlefield 6 and was angrily criticized by old players for "sttraight up junk".The Raid Mode is one of the new modes added to the second weekend of Battlefield 6 B Test (in addition, there are restricted weapon breakthroughs and teams fighting to the death). Its debut was strongly dissatisfied by players, and even made people feel that DICE must seriously consider "pull it down and start over".

从经典到争议!《战地6》rush模式被批就是一坨

Rush mode was once regarded as the core gameplay in "Battlefield: Rebel Company 2", "Battlefield 3" and "Battlefield 4". Its characteristics are two M-COM target points, about 75 offensive votes, and a dynamic forwarding frontline.Essentially, it is the battlefield version of Counter-Strike (CS) to place bombs.But the difference is that the Battlefield version has rebirth and there is no single bomb-held VIP.In Rush, all offensive parties can place bombs, and the defensive parties must constantly extinguish the fire points until the offensive party's reinforcements are exhausted.

从经典到争议!《战地6》rush模式被批就是一坨

However, in "Battlefield 6", Rush is believed by a large number of players to lose its original sense of scale and tactical depth.In the Battlefield 6 beta, Rush's rules have not changed, but the mode and map feel have completely deviated.After being locked at 12 v 12, Rush completely lost the sense of the large-scale battlefield in "Rebel Company 2" and even "Battlefield 3" and "Battlefield 4".This is likely due to the extremely narrow map of Battlefield 6.

Player BIG_CEC_ criticized on Reddit: "This is rubbish. I originally planned to swipe Rush all day, but now I'm completely out of interest."

从经典到争议!《战地6》rush模式被批就是一坨

DimensionWroth3043 added: "This is not Rush at all. This thing is more like the search and destruction of "CID", but the number of people is a little more, and the strongholds will change places. The number of people is small and there is no vehicle, which completely ruins this mode."

从经典到争议!《战地6》rush模式被批就是一坨

The most recognized Rush map in the Beta is the "Iberian Offensive", which uses only a small area in the middle of the city grid and has no vehicles at all.The distance between two M-COM points is extremely short, and you can even see the other point directly from one point.What's worse is that the defensive birth point is too close to the combat area, and the offensive can even set up guns in the window to be born.Some M-COM points on Cairo and the Imperial Boat map also have the same problem, only the "Jiefang Peak" still has a bit of an orthodox Rush feeling.

But not everyone hates the new version of Rush.

Player Sidewinder_ISR wrote: "For me, this is the favorite mode in Beta; the map is still too small, but the small number of people makes the battle more tactical and will not be as messy as a mess."

Sidewinder's idea is interesting.Perhaps narrowing Rush is the developer's intention to distinguish it from "Breakthrough".Breakthrough is the "successor" of Rush introduced in Battlefield 1, replacing bomb points with conquering point occupation targets.In fact, there has always been an embarrassing overlap between Rush and Breakthrough in the past: DICE usually prefers breakthroughs, downgrading Rush to a "featured mode", and sometimes even does not start (for example, Rush in "Battlefield 5" was launched a whole year later).

It is understandable to make some adjustments, but the question is: Can you just not modify it? The new version of Rush is not completely helpless, but it is already very fun under a large-scale battlefield, and the difference between breakthroughs and Rush is large enough that it can occupy one seat each.

Rush's reputation decline is also closely related to the controversy over "Battlefield 6" Beta's "map is too small".Among the four maps currently being tried, only one can show the "iconic large-scale" of the battlefield, and that map "Jiefang Peak" is not too big.The Rush map that players long for should be the kind of battle where dozens of people attack the base from the front of the beach, or at least have enough space for the vehicle to come in handy.As more and more 9 first-time maps were exposed in the test, my confidence in "whether the big map is enough to satisfy fans".

In response to community criticism, Battlefield Studios has quickly made minor adjustments, including shortening the M-COM detonation time and extending the rebirth time.However, it remains to be seen whether these changes can reverse the negative impression of Rush mode among players.

从经典到争议!《战地6》rush模式被批就是一坨