"Shadow Blade Zero" RTX ray tracing demonstration

Recently, Nvidia officially released a new video, showing the new ray tracing demonstration effect of Lingyoufang's new work "Shadow Blade Zero" PC version.Let’s take a look at Pang Zhen, which is displayed using ray tracing technology, RTX ON!

Brand new demo:

Shadow Blade Zero will support ray tracing and DLSS 4 multi-frame generation technology when it is released.Relying on Nvidia DLSS 4 and ray tracing technology, combined with the high-precision models obtained by scanning several ancient Chinese towns, creators can turn the old hand-drawn map into an important level full of details, full of dangers, and always with constant drizzle.

"Shadow Blade Zero" is a dark martial arts theme and third-person action adventure RPG game developed and published by Beijing Lingyoufang Studio and created by Unreal 5 Engine. It has a deep and dark artistic style, fast-paced battles, and a fictional world that combines Chinese martial arts and steampunk.The release date has not been announced yet.

Video screenshot:

《影之刃零》RTX光线追踪演示 画面太精美了

《影之刃零》RTX光线追踪演示 画面太精美了

《影之刃零》RTX光线追踪演示 画面太精美了

《影之刃零》RTX光线追踪演示 画面太精美了

《影之刃零》RTX光线追踪演示 画面太精美了