It is also a racing game. Recently, Masahiro Sakurai talked about his development experience of "Star Karby: Flying Knight". He honestly accepted the development commission at that time and admitted that the "carriage" was better. The question is how to create a more personalized "truck".
·Nintendo's "Mario Kart" is a signature racing game under its signature racing game. After so many generations of progress and development, various interesting personal gameplay elements have been developed to be near perfection, which is also an important reason why Sakurai Masahiro admires.
·The racing version of "Truck" for the predecessor of "Star Knight" was in the distant 2003. Of course, there is a reason why Sakurai Masahiro received a strong sequel from Nintendo game development director Nobuka Takahashi and Tsubaki Mitsuhara, the president of the Hart Institute, that time, confessed that the carriage was better and was not willing to accept this hot potato.
·But after all, he is a legendary game developer in the industry. Since he has been taking on a long life, he must prepare for a hard-steel carriage on the front. In fact, "Star Knight: Flying Knight" has many unique personal gameplay, such as reducing unnecessary buttons and operations. The traditional operation of the character in this game does not need to push the rocker forward or hold the running key when moving straight.
·No matter what, players will wait and see how the unique style of gameplay "truck" created by Sakurai Masahiro is different from the carriage.