Foreign media PushSquare was invited to participate in the offline trial event of "Shadow Blade Zero" held in Beijing, and revealed some additional details:
"Shadow Blade Zero" 22-minute real machine actually comes from the basic version of PS5
Blurring the boundaries between Soul Game and traditional character action games, creating a unique fusion, such as you still have the endurance bar, but "the rhythm is as wild as Devil May Cry"
The developer repeatedly reiterated that Shadow Blade Zero is by no means a copycat of FromSoftware games (The dev has reiterated on multiple occasions that this game isn’t a FromSoftware rip-off), and that there will be four different difficulty options to choose from when starting.
Although the ambient art is a bit bland, the variety of enemies and combat options are amazing.I also like some of the animations of counterattack and blocking in the video