"Dong Qigang: All-in-one" developer reveals the first-generation Switch running screen

In a recent developer interview, Nintendo released the first comparison of the running screen of "Dong Qigang: Changli" on the first generation of Switch hosts with the current version.As the game is about to release, Switch2 players' expectations for experiencing this work continue to rise - whether it is collecting "banana mineral gems" or wantonly destroying the terrain, it is exciting to try.

《咚奇刚:蕉力全开》开发者公开Switch初代运行画面

Although the game was first released surprised fans who were looking forward to the new Mario, in fact, "Dong Qigang: All-Opening" has been secretly developed for many years.After the disclosure of this work being conducted by the "Super Mario: Odyssey" team, it was revealed that the project was launched as early as 2017, which puts its development cycle on the same level as "marathon" projects such as "GTA6".

After completing the "Odyssey", the team immediately turned to developing "Dong Qigang: All-in-one" for the Switch platform at that time.But a few years later, developers encountered an unsurpassed technical bottleneck: the scene damage effect driven by voxel technology requires a large amount of system memory, resulting in strict restrictions on the number of environmental objects.Through the latest issue of developer Q&A, players are able to know that these restrictions ultimately prompted the team to transfer the project to the Switch2 platform in 2021.

《咚奇刚:蕉力全开》开发者公开Switch初代运行画面

Game Director Tanakazuo confirmed that the Switch2's stronger memory and processing performance enabled the once shelved design concept to be realized.In order to visually display the differences, Nintendo specially released a dual-platform comparison screen: Although the screenshot accuracy is limited, it can still be seen that from grass vegetation to Donkey Kong's strap outfits add rich details, and the skylight projection effect is even more shocking.

The advantages brought by hardware upgrades are obvious.Art Director Daisuke Watanabe said that in addition to more refined and vivid scenes, the game can also run at a stable 60 frames, presenting a "pleasant" smooth experience.The image of Donkey Kong has also been completely designed to show more rich expressions in "Dong Qigang: Fully Open".

《咚奇刚:蕉力全开》开发者公开Switch初代运行画面