According to the test video released by the oil pipe channel MxBenchmarkPC, Unreal Engine 5.6 version has brought significant CPU and GPU performance improvements compared to the 5.4 version, which indicates a big step forward in the optimization of Unreal Engine-powered games in the future.
In the test video, the Paris-tech Demo produced by Scans Factory runs on an RTX 5080 graphics card, runs Unreal 5.6 and Unreal 5.4 respectively under default settings, and enables hardware Lumen in scenarios where GPU and CPU are restricted.The video clearly shows the significant performance improvements of the new version of the engine in both scenarios.
In terms of GPU performance, Unreal 5.6 is expected to be improved by up to 25%. The new engine can better utilize GPU resources, so power consumption will also be improved.
In terms of CPU performance, the new engine has the most significant improvement in CPU performance, up to 35%, and the frame rate is more stable.
In terms of picture quality, Unreal Engine 5.6 has also brought significant improvements, with more accurate Lumen lighting and higher quality Lumen reflections.
Unreal Engine 5.6 was officially released earlier this month, following Unreal Fest's annual opening speech.In this update, the 5.6 engine brings many key improvements, including enhanced hardware ray tracing to improve Lumen's global lighting performance, faster geometric flow loading for large-scale static worlds, more intuitive action track redesign, and more.When the new version was released, the technical demonstration of "The Witcher 4" was publicly displayed for the first time, demonstrating the practical application effects of the new features of the engine.