Since the number of online users plummeted by Krafton's life simulation game "Inzoi", the official launched a developer letter session in anticipation of a counterattack, but the number of online games continues to decline, and has dropped from the last 6,000 to around 3,000, which is not optimistic.The official new issue of the developer now discloses the roadmap for major updates from May to August.This update will focus on two core core areas: "module construction" and "good and evil system".
The first round of updates in May will launch the basic module support system. Players can use the official Blender/Maya plug-in to realize custom clothing and furniture, material type processing, etc. to create, and related production guides will be released through teaching videos and module editing interfaces.The development team emphasized in particular: "We will continue to expand the scope of module support and plan to improve all core functions by December this year."
The June update will introduce small vehicles such as motorcycles to support the interaction between painting modification and driving.Game Director Kim Hyung-jun revealed: "Players will experience the fun of using small vehicles to shuttle through the city, and can also enrich the game narrative and atmosphere." At the same time, the studio is developing and expanding the good and evil system that players feedback.The August version will realize a series of new ways to play events such as criminal arrest and jail transformation, allowing interaction based on the good and evil system to bring logical results.
At present, "Inzoi"'s decline on the Steam platform remains unabated. What do you think about this? Do you think this work can counterattack and shake the Sims' position in this field with the update of the module system?