Borderlands 4 is one of the most anticipated games this year, and Gearbox Entertainment is very serious about it, calling it "the largest universe to date" and "has billions of guns and accessories". From this point of view, the game has undoubtedly been prepared for a lot of time.
In the latest "Voice of Developers" video of Nintendo Switch 2, Chief Creative Officer Randy Parnell revealed that the development of "Borderlands 4" began immediately after the release of "Borderlands 3" in 2019, and the team has spent six years working on the exciting adventures of the world of "Borderlands".
Although this statement is not false, the development process of Borderlands 4 is reported to have encountered setbacks. Last year, people familiar with the matter revealed that Gearbox had shelved "exciting new projects and IPs" to focus on sequel development, and even restructured leadership to ensure the project was completed.However, the Gearbox president also revealed that the sequel budget is twice that of "Borderlands 3" and may be priced at $80, making the market's current expectations for its performance higher.
Borderlands 4 will be available on Xbox Series X/S, PS5, PC and Nintendo Switch 2 platforms on September 12.