Recently, the latest progress has been released by several flagship products under the global gaming and entertainment giant Yumeide Group, which has attracted widespread attention from the market:
013A masterpiece "TAL: The Arcane Land" was first exposed, and will be launched on PC and hosting platforms in 2027
On May 7, MADNGINE, a subsidiary of Yumeide, announced that its AAA-level game "ProjectNX" under development was officially named "TAL: The Arcane Land", and the game promotional footage was released for the first time.
"TAL:The Arcane Land" is an open-world action role-playing game based on the Unreal Engine 5 engine. The game takes the fictional Joseon Dynasty era as the narrative background and builds a grand original game world view that has both high-quality realistic style and unique oriental fantasy elements.Players will fight side by side with companions of different personalities in the vast open map, experience the colorful game environment and real-time battles with changing styles in real time, and can also strategically use weapons, magic and teamwork to enjoy a deep and immersive gaming experience.
In terms of the game name, "TAL" in "TAL:The Arcane Land" is a transliteration in Korean, which refers to a mask used in traditional Korean dance and religious rituals, which often has strong dramatic and cultural implications.In this game, this symbolic image expresses the cultural background of the entire game worldview, while also showing the protagonist's journey of breaking free from the shackles, pursuing awakening and self-salvation in the world of destiny and depression."The Arcane Land" emphasizes that this mysterious continent where magic and taboo coexist is a fantasy stage where reality and fantasy are intertwined.
This game is developed by MADNGINE, a famous R&D team under Yumeide. It was widely praised for the great success of MMORPG "Night Crows". The "TAL: The Arcane Land" released this time is an ambition that brings together the team's development strength and innovative ideas and polishes it carefully.At present, the person in charge of Yumeide's research and development expressed strong confidence in the market prospects of the work, saying that the game will be launched in the PC and console markets in 2027, and hopes to continue the undefeated "legend" of Yumeide in the online game field.
02 "Legend" IP sequel "MIR5" received technical support from Nvidia to reshape the new MMORPG ecosystem
Recently, at the Game Developers Conference (GDC) held in San Francisco, USA, Wemade Next, a subsidiary of the Entertainment Group, announced that it has signed an important technical cooperation agreement with Nvidia to promote the innovative development of the next generation of "Legend IP" series sequel "MIR5" in the MMORPG field.
According to the person in charge of Wemade Next, the core of this technical cooperation lies in introducing NVIDIA's advanced capabilities in AI technology and cloud services into the "MIR5" project.The two parties will carry out in-depth cooperation on the access to the GeForce NOW cloud gaming platform and the actual application of AI technology in the game, and are committed to providing players with a more vivid and continuously evolving gaming experience.
It also said: "We made a special trip to connect with Nvidia, not only discussing the details of the current cooperation, but also planning the future deep cooperation direction." In the new work "MIR5", Yumeide plans to break the inherent model of traditional MMORPG with a brand new gaming experience.The game will introduce AI-controlled boss monsters to learn and grow in constant combat, thus breaking the fixed attack mode and allowing players to remain fresh during repeated plays.This dynamically changing combat mechanism is expected to become a highlight of the game, effectively enhancing players' enthusiasm for participation and game experience.
In addition, Yumeide has made many innovations and improvements in the game design of "MIR5".Compared with the previous work of the series, "MIR5" has been optimized in server management and player battles. While avoiding the imbalance of ordinary wild PK, the cross-server war system will become one of the core gameplay, which will further enhance the competitive and strategic nature of the game.
03 Not affected by the copyright ruling, many "Legend" IP series sequels have entered the release preparation period
In response to the recent commercial arbitration involving the "Legend" IP, Yumeide has issued a public statement saying that the relevant disputes have been clarified.The final judgment made by the Shanghai High Court in 2022 has taken effect, which requires Shanghai Kaiying to pay more than 480 million yuan (including share payments, legal fees and interest, etc.) to Yumeide.Yumeide said that its IP authorization and operations in China will not be affected and will continue to protect its rights and interests through legal means.
At present, many of Yumeide's game masterpieces have entered the release preparation period and will meet gamers one after another in the future, including flagship projects in the "Legend" IP series.Specifically, it includes "Legend M: Twilight Double Dragon" and "MIR4" to be released in mainland China, as well as "YMIR", "Night Crows", "Lost Sword", etc.At the same time, the development of "Legend: Code Name X" by China Studio is also steadily underway.
In addition to independently developed games, Yumeide has become one of the most active participants in the Chinese game investment track.According to GameLook, recently, Yumeide and its gaming industry fund Fine Vision Fund, which was established, have invested millions of dollars in the "Ultimate Spark Studio" of the Chinese game development team.In March, Fine Vision Fund announced a strategic investment in the Ninth City and joined hands with Ninth City to reach an in-depth strategic cooperation based on the "Legend M: Twilight Two Dragons" IP.As the "creator of legendary IP", Entertainment Meide is continuing to expand the innovation boundaries of "AI+Game", supporting the rapid development of the game industry and the continuous innovation of the R&D team with its own capital, market and business resources. Through practical actions, it continues to practice the corporate philosophy of "no fearless challenges and daring to break through", and takes great strides with the goal of "the pioneer of digital civilization".