Recently, the Wizard Camp interviewed Xia Siyuan, the producer of "The Late Ming Dynasty: The Feather of the Yuanxu", and discussed the many stories behind the development of this work.Let’s take a look together!
Interview video address: Click to enter
In the video, Xia Siyuan introduced the project reasons, game design, game plot, map design and game development, etc. of "The Last Ming Dynasty: The Feather of the Yuanxu".When talking about the players' controversy over the in-game costumes, Xia Siyuan said: "When we were making games, we did not deliberately design exposed costumes."
Xia Siyuan continued: "The costumes in the game are designed based on the boss. Players can obtain the corresponding costumes after killing the boss or monsters, so the costumes are diverse. When we first started making the game, we hope that players with different tastes can find their favorite armor in the game.
Xia Siyuan also said that he does not expect a game to promote Sanxingdui culture and Chinese culture so well. Like other works, their games are more to give more elements to the label of Chinese games, making it richer and more competitive.This will make it easier for more domestic companies to go overseas.