How is the use of Minecraft trial secret room?

minecraft

Trial Chamber is an underground structure containing trial brushing and treasure troves in the main world.

Generation

The trial secret room is naturally generated in the deep rock formation of the main world, and its starting structure (end at the end of the colonnut) is generated at the height of Y = -40 to -20.

In the Java version, the generation of trials is arranged according to grid shape.There will always be a trial secret room generation in the area of ​​34 × 34 blocks.

In the base rock version, the generation frequency of the trial secret room is low. [1] The game will try to generate a trial secret room in every 34 × 34 blocks.Trial dense rooms will only be generated in specific biological groups.They are usually generated near the edge of lush caves or caves without generating inside. [Need more information]

The trial secret room can be located through the trial expedition map.If you conduct a transaction with the charter villagers, you can get a map of the trial explorer. For details, please refer to the transaction § Drawer.

structure

The trial secret room consists of a variety of different sizes, which are mainly divided into colonnuts, corridors, crossings and duel.

The duel room is a venue for players to fight against biological battles and harvest warfare products. There are multiple trials to brush monster cages, divided into melee (zombies, corpse shells, spiders choose one), small melee (cave spider, young zombies in young age, Terrace, Slime Choose one), remote (skeleton, marsh skeleton, wanderer to choose one), and the whirlwind people brush the monster cage.The cubes on the ground near the monster cage indicate what creatures will be summoned when activation. See below for details.After killing all the creatures generated by it, each trial brushing a monster cage will spray some supplies or a trial key. After unlocking the trial key to unlock the trumpet chamber, you can get the warrior.Unique wind bombs, heavy cores, 2 forging templates and 2 flag patterns.

The trial dense room is a fully enclosed structure. The whole is wrapped in the tattoo brick. Only one structure called Entrance_1 (entrance) will expose the copper oxide block and its variant of waxed oxygen.3 × 3 wall surface.Walking down the "entrance" will reach a straight strokes extending.Then players can choose the following path:

Open the bronze door on the side of the long colonnium, pass a corridor, enter a duel with an unscrupulous duel in a trial brush, or find a death of an alley.Go straight along the long colonnium, climb up the side ladder to reach a tan -intersection; enter a duel room with an irregular duel in a trial brush.After a long column and/or a short column gallery, enter a duel room with a whirlwind trial to brush the monster cage.

The floor of the trial chamber is the copper and variants of waxed oxide and its variants. The walls are embedded with copper pieces with wax and copper lights with different degrees of oxidation.Copper lamps are the main light sources in the trial secret room. Players can use ax to remove rust oxidized copper lights to increase their brightness levels.

Structural directory

The structural files of the trial secret room are located in the folder Client.jar/Data/Minecraft/Structures/TRIAL_CHAMBERS [only JE] or data/Behavior_packs/Vanilla/Structures/TRIAL_CHAMBERS [Only be].

Colonnium

The section of the colonnuts

The long colonnium is randomly stitched by an irregular colonnut unit structure. The side of the structure of some unit structures has a copper door that leads to the duel room.When naturally generated in the world, there will be some furnishings squares in front of the copper lamps on both sides of the colonnut; some additional structures (addon) will be randomly placed on the upper and bottom layers of the colonnuts, such as platforms, stumbling hook traps, random trial brushing cages (It does not include a whirlwind).

The short columns structure is stored in a separate structural file without generating any additional structures.

corridor

The corridor is a small staircase structure connected to the duel with the duel. There are straight stairs and rotating stairs.Some corridors will generate boxes.

Cross port

The intersection is connected to the three channels, and there is a lounge with a barrel and bed for players to set up birth points.Duel

There are 8 styles in the duel room, and multiple entrances are reserved in each duel.When the duel is naturally generated in the world, any entrance will be connected to the short column gallery, corridor or cross port, and the rest of the entrance will be blocked; treasure troves and most trials will appear in a fixed position in the duel room; duel duel;A variety of additional structures will be added in the open space of the room: placing bridges or suspension platforms on high places, obstacle walls on the ground, placing monster main platforms in the center, a walkway in the corner, and an additional trial brush on the aisle.Monster cage.

Most of the duels of the whirlwind people will also have a launcher agency with ejaculation, and the whirlwinds of the whirlwind can trigger these agencies.