The new version of the artisan soul support [MOT] MODTWEAKER MINECRAFT Game

This tutorial is set by the author's setting without permission.

Because the encyclopedia exclusion function is not much, and the personal typography ability is very poor, it may look a bit messy.

About the unit:

The time unit is Ticks (engraved), 1 second per 20tick;

The fluid unit is MB (mill barrel) and 1 barrel of 1000MB.

instruction:

/Crafttweaker TICMAT

/CT TICMAT

Uses: Output all registered materials types to Crafttweaker.log (stored under .minecraft).

The data form is not listed because I didn't understand it, so I can communicate with me.

alloy:

Call:

You can use Mods.tConStruct.alloy to call Alloy Package separately.

Add alloy formula:

MODS.TCONSTRUCT.ALLOY.AddRcipe

Mods.tconStruct.alloy.addrecipe ( * 10, [ * 10, * 5];);

Remove the alloy formula:

The purple character is the optional part. I only write the choice of complete writing after writing the part that can be written without optional parts.

mods.tconStruct.alloy.removerecipe ();

mods.tconStruct.alloy.removerecipe ();

mods.tconstruct.alloy.removerecipe

mods.tconstruct.Alloy.removeRecipe(, [, ]);

casting:

Call:

You can use Mods.tConStruct.casting to call the Casting Package separately.

Add casting table/pot formula:

The red word is just one of them to be written in that position.

MODS.TCONSTRUCT.CASTING.ADDTABLE/BASINRECIPE (, , , MB, whether to consume the items to be placed on the pot/pot, cool the ticks required for cools required);

Mods.tconstruct.casting.addtablerecipe (, , , 30, TRUE, 200); 200); 200, 200);

mods.tconStruct.ASTING.ADDBASINRECipe (, , , 30, TRUE, 200);

Remove the casting table/pot formula:

mods.tconstructing.casting.removetable/BasinRcipe

mods.tconStructing.Casting.removetableCipe (, );

mods.tconstruct.casting.removebasinRcipe (, );););

Drying:

Call:

You can use Mods.tConStruct.drying to call Drying Package separately.Add to:

mods.tconstruct.drying.addrecipe

mods.tconStruct.drying.addrecipe (, , 100); 100; 100); 100); 100);

Remove:

mods.tconstruct.drying.removerecipe

mods.tconStruct.drying.removerecipe (, );

melt:

Call:

You can use MODS.TCONSTRUCT.MELTING to call Melting Package separately.

Add items melting:

The temperature is determined by the fuel used by the smelting furnace, such as the temperature of the lava is 1300K.

mods.tconStruct.Melting.addrecipe

mods.tconstruct.melting.addrecipe ( * 144, , 500); 500; 500);

Add biological melting:

This temperature choice that does not melt, because even if there is no fuel, as long as there is a melting material in the furnace that is not exported/used, it will make the biological melting falling in the smelting furnace;

There is no fluid unit, because it is calculated according to the blood volume;

This is directly covered, so there is no need to delete the formula that was originally melted into blood first.

mods.tconstruct.melting.addenitymelting (<);

mods.tconstructing.melting.addenitymelting (, );););

Remove items melt:

mods.tconStruct.melting.removerecipe

mods.tconstructing.melting.removerecipe (, );

Remove biological melting:

mods.tconStruct.Melting.RemoventityMelting (<<);

mods.tconStructing.Melting.RemoventityMelting ();

fuel:

Call:

You can use Mods.tConStruct.fuel to call Fuel Package separately.

Register fuel:

MB is the minimum consumption of fuel each time. How long does TICKS take the next consumption after one consumption;

It is not recommended to set the minimum fuel setting very high, and then set the interval very high, which will turn into a large amount of fuel even if it is put in a unable to burn in.

mods.tconstruct.fuel.registerfuel ( * mb, ticks);

mods.tconstruct.fuel.registerFuel ( * 2, 300);