This tutorial is set by the author's setting without permission.
Source: http://www.orespawn.com/orespawncfg-file.html
This tutorial page will save or modify some original explanations. If necessary, please enter the official website to view the original version.
The following content will tell you how to change the editing ORSPAWN.CFG to improve your gaming experience.
If you don't need it, it is recommended not to modify anything, and inappropriate modifications may cause bug and collapse.
But for the server, these modifications may be helpful (the cure is not cured).
How to open and edit:
First of all, after installing ORESPAWN and running the game once, you will create a file "ORSPAWN.CFG" in the "./minecraft/config" directory.
This is a pure text TXT file. You can open it by using the notepad of the Windows system. However, it is recommended to use editors such as "Atom" to modify it. Pay attention to preservation after the modification is completed.
Some organisms of OresPawn have been modified. Although most creatures can recognize "ID" by names, some may not be. They are:
Gammametroid = WTF?
Godzilla = mobzilla
Robot1 = bomb-mb
Robot2 = Robo-Pounder
Robot3 = Robo-Gunner
Robot4 = robo-narrior
Robot5 = robo-sniper
Truebug = jumpy bug
Nature and numerical control of creatures:
Simply enable or disable certain non -hostile creatures through "
Editing of ore generation:
Adjustment of armor:
Other modifications:
AllMobsdisable -default value 0, change to 1 = disable all monsters generate (do not need to be prohibited alone)
Bigberthapvp -default value 0, change to 1 = allow the player's Dabasha/cutter/royal guard's sword to cause PVP to cause damage.("Author: I suggest not to do this!
Boyfriendbromode -default value 0, change to 1 = retain the existing boyfriend, and prohibit new generation after prohibiting.
DuplicateREEEENABLE -default value 1, change to 0 = disable copy tree.
IslandSizeFactor -The default value 2 can set the range 1-5, and the size of the floating island.
IslandSpeedFactor -The default value 2 can set the range 1-5, and the speed multiplier of floating island.
Lessore -default value 0, changed to 1 = make all the ore in this module more rare.
Guioveerlayenable -default value 1, change to 0 = disable the unique biological blood bars above the screen of the module.
GinolmouSeeraldtreeenable = The default value 1 is changed to 0 = disable rare gold/diamond/emerald trees, and magic apple trees.
Ratplayerfriendly -default value 0, change to 1 = The mice that make the mouse sword generated are friendly to all players, not just the generation of the sword.
Ratpetfriendly -default value 0, change to 1 = Mouse that makes mouse swords generates a friendly state of tamed with other players, not just the generator of the sword.
Nightmaresize -default value 0, the average size of the nightmare can be set 0-5.0 = random size, 1 = minimum, 5 = the maximum.
UltimateSwordPvp -default value 0, change to 1 = make the PVP between players use the ultimate sword to cause damage.
Playnicely -default value 0, change to 1 = make all creatures become non -hostile, no longer destructive.(At the same time, the volume of Clarken, The King, the Queen, Modzilla, and the huge caterpillars will be reduced)
Roaylglideenable -The default value 1, changed to 0 = "Slowly gliding down" effect of turning off the royal guard boots and queen scales boots.
Dragonflyhorsefricedly -default value 0, change to 1 = so that the dragonfly does not attack the horse.
Miner's DreamExpensive -default value 0, change to 1 = miner's dream will become more difficult to synthesize.
FullPowerkingNABLE -default value 0, change to 1 = Enable The Ultimate King / Full Power King!Back up your archive!
Modification of items, world dimensions, blocks and biological groups:
Basebiomeid -The default value is 120, 4.Can be set 50-250.
BaseBlockid -The default value is 2700, the size is about 300.Can be set 600-1800 and 2500-3600.
BaseDimensionid -The default value is 80, the size is 5, and the range can be set 10-250.
BaseItemid -The default value is 9000, the size is about 450, and the range can be set 3000-31500.
The following is the value of modifying weapons and tools.Note that Both Bobsha and the cutter use the same materials
The "experience emerald tool" and "ordinary emerald tools" also use the same main materials.
UltimatebowDamage -Set the damage of the ultimate bow.Can be set 2-20.
UltimateSwordenChatvelVel -Set the level of the ultimate sword comes with enchantment.Can be set 1-10.
Boyfriend & Girlfriend & Brother Model:
Change "Boyfriendenable 0" to 1 = Forbidden to generate new boyfriends.
Change the "GirlFriendenable 1" to 0 = Forbidden to generate a new girlfriend.
Change of these will only affect new ones, and male and female friends who already exist in archives will not be affected.
Q: My modification of the configuration file exceeds the range, causing the game to collapse/various problems/BUG, how to solve it?
A: Modify the value back to the original value.Or delete the configuration file, and run the game again to generate the configuration file of the initial version.
Q: I finished reading it, but I found that there is no configuration entry that I really need, how to solve it?
A: There are only so many modified configuration entries provided by the author. Because the author has abandoned the pit module and the closed source is not allowed to take over and maintain, there is no possible for the author to update.
You need to solve your needs/problems by other ways.