Configuration file for mysterious relics [EnigmaticGacy- Client.comniconf] all modify the tutorial mysterious relics (En

This tutorial is set by the author's setting without permission.

Reference version: 1.16.5

Configuration file name is: [Enigmatic-Client.comniconf] all configuration modification


"GENERIC Config" {

"General Configuration" {{

#WHETHER or Not Farme ParticleS Should Appear When the Astral Breaks A Block [DEFAULT: TRUE]

B: ASTRALBREAKERFLAMEPARTICLESTOGLE = TRUE

# When using Astral Breaker to destroy the square, do you turn on the effect of flame particles?

B: By default: True (Open)

# Controls How Obscured Your Vision is in Lava WHen Blazing Core is Equipped. LOWER VALUE EQUALS MORE VISIBILITY. [Range: 0.0 ~ 1024.0, Default: 0.3]

D: BlazingCorelavadensity = 0.3

# When the Blazing core is on the equipment, the player's field of vision is blurred in lava.The lower the value, the higher the visible nature

B: By default: 0.3

Modification range: 0.0 ~ 1024.0

# Flips the Parabolic Function Bearing Responsibility for Heat Bar Rendering When Tempo Residentance Fire Resistance. Will Start Decreasing Slowly, But Will Expotentially Speed ​​Up the CLOSER to the END It is. This is a painting visualEffect -Raw Fire Immunity Time Provided Stays Unchanged. [DEFAULT: FALSE]

B: BlazingCoretraitorBarenabled = FALSE

# When controlling the flames of the flames of the flames, when the immune lava damage is temporarily activated, the experience bar will have an overheating bar and the effect of the way.

If you fill in True, the functional value will be flipped, and the heat bars will present an inverse function form. As the CD of immune lava buff decreases, the heat bars will become faster and faster.

Note: This is a pure visual effect, the original immune time will remain unchanged

B: Default: False

#WHETHER or Not Button for Accessing Ender Chest Should be added to Inventory Gui When Player Has Ring of ENDER Equipped. [DEFAULT: TRUE]

B: Enderchestbuttonenabled = TRUE

#When the player is equipped with the Ring of Ender, do you add the button to open the last shadow box to appear on the GUI of the backpack?

B: Default: TRUE


Regarding the position of the last shadow box button of the backpack when wearing the seven -curse ring/last shadow ring.

# Allows to set offSet for Ender Chest Button on x Axis.

Application: Survival

Modify: X axis

Default: 0

Numerous modification range: -32768 ~ 32768

# Allows to set offSet for Ender Chest Button on x Axis, for create inventory specification. [Range: -32768 ~ 32768, default: 0]

I: Enderchestbuttonoffsetxcreating = 0

Applicable: Creation

Modify: X axis

Default: 0

Numerous modification range: -32768 ~ 32768

# Allows to set offSet for Ender Chest Button on Y Axis. [Range: -32768 ~ 32768, Default: 0]

I: EnderChestButtonofsety = 0

Application: Survival

Modification: Y axis

Default: 0

Numerous modification range: -32768 ~ 32768

# Allows to set offSet for Ender Chest Button on Y Axis, for Creative Inventory Specially. [Range: -32768 ~ 32768, DEFAULT: 0]

I: EnderChestButtonoffSetyCreative = 0

Applicable: Creation

Modification: Y axis

Default: 0

Numerous modification range: -32768 ~ 32768

Configuration description: In general, there is no need to use this configuration. When the multi -mod integrated package, when the player wears the seven spelling ring/last shadow ring, the quick button and other keys of the last shadow box appear to be configured by themselves.

Possible situations: Location/coverage with one -click tidelle, which may cause keys that may be tidelled in less than one -click.

Modification instructions: 1. The position of the last shadow box of the survival and creation is different on the backpack on the body. It cannot be configured with the numerical configuration together. There may be no conflict when the keys are created, but the keys are conflict during survival.

2. According to the configuration of individual attempts, add 1 value to about 1 pixel position. You can try to modify the value of about 5 at one time. You need to modify the configuration multiple times.

3. The positive number of values ​​is increase/forward, and negative numbers are decrease/backward.

#WHETHER or Not Hunger Bar Should be rendered at all after afidden fruit was consumed. [Default: true]


B: Forbiddenfruitrenderhungerbar = TRUE

# When the player consumes the pattern of the hungry bar.

B: By default: True # WHETHER Or not Food Icons on Hunger Bar Should Be replaced WHEN CUSTOM AFTER FORBIDEN FRUIT WAS CONSUMED. [DEFAULT: True]

B: Forbiddenfruitreplacehungerbar = TRUE

# After the Forbidden FRUIT, is the food icon on the hungry bar replace it with a custom icon?

B: Default: TRUE

#WHETHER or not oxygen bar Should people at prevedented from rendering if will of the overan or pearl of the void is equipped. [Default: true]

B: Suppressunneccessaryoxygenrender = TRUE

# If you are equipped with Will of the Ocean or Pearl of the Void, is it rendering the oxygen icon?

B: Default: TRUE

#Thether or not enigmatic leggacy should show notification in chat when modate is available. [DEFAULT: true]

B: Updatehandlerenabled = TRUE

# When the mod can be updated, whether to display the reminder update in the chat box.

B: Default: TRUE

}