Lazy AE configuration file [LAE] Lazy AE2 (Lazy AE2) Minecraft Game

# Configuration file

General {

Processing {

# The size of the fluix aggregator's enricy buffer.

# The energy cache of Faru Ix polymer

# Min: 1

# Max: 2147483647

I: aggregatorenergybuffer = 100000

# The base Energy Cost for Each Fluix Aggregation Operation Performed.

# Favoricus polymer energy consumption each time

# Min: 1

# Max: 2147483647

I: aggregatorenergycostBase = 8100

# The adDitional Energy Cost for Fluix Aggregation incurred by Each Acceleration Card.

# Each acceleration card consumes the additional energy consumption of Faru Ix polymer

# Min: 0

# Max: 2147483647

I: AggregatorenergyCostupGrade = 863

# The base number of ticks needed to complete one floix aggregation operation.

# Favoricus polymer

# Min: 1

# Max: 2147483647

I: aggregatorworkticksbase = 150

# The number of ticks by which each acceleration cardhaser,

# The time of each acceleration card to the Faru Ix polymer accelerates

# Min: 1

# Max: 2147483647

I: aggregatorWorktickSupgrade = 18

# The size of the public center's enricy buffer.

# 能 cache

# Min: 1

# MAX: 2147483647 I: CentrifugenerGybuffer = 100000

# The base Energy Cost for Each Center Operation Performed.

# The energy consumed by the pulse separation of the heart of each synthesis

# Min: 1

# Max: 2147483647

I: CentrifugenergyCostBase = 8100

# The adDitional Energy Cost for CentriFuging Incurred by Each Acceleration Card.

# Each acceleration card to the extra energy consumption brought by the pulse separation

# Min: 0

# Max: 2147483647

I: CentrifugenergyCostupGrade = 863

# The base number of ticks needed to complete one centericing operation.

# The time required for each synthesis of pulse separation

# Min: 1

# Max: 2147483647

I: Centrifugeworkticksbase = 150

# The number of ticks by who each acceleration cardhanas a Centrifuging operation.

# The time when each acceleration card is accelerated by the pulse separation

# Min: 1

# Max: 2147483647

I: CentrifugeworkTickSupgrade = 18

# The size of the crystal Energizer's Energy Buffer.

# The energy cache of the crystal filling energy device

# Min: 1

# Max: 2147483647

I: EnergizernerGybuffer = 100000

# The adDitional Energy Cost for Crystal Energization Incurred by Each Acceleration Card.

# Each acceleration card consumes the additional energy consumption of the crystal filling device # min: 0

# Max: 2147483647

I: EnergizernergyCostupGrade = 1625

# The base number of ticks needed to complete one crystal engine operation.

# The time required for the crystal filling energy to complete the synthesis

# Min: 1

# Max: 2147483647

I: EnergizerWorkticksbase = 150

# The number of ticks by which each acceleration cardhanas a crystal engine operation.

# The time when each acceleration card is accelerated to the crystal filling energy

# Min: 1

# Max: 2147483647

I: EnergizerWorktickSupgrade = 18

# The size of the circuit etcher's enricy buffer.

# ME Circuit Cable Energy Cache

# Min: 1

# Max: 2147483647

I: ETCHERENERGYBUFFER = 100000

# The base Energy Cost for Each Circuit ETCHING Operation Performed.

#ME Circuit Circuit Eclipse to complete the energy consumed by a synthetic

# Min: 1

# Max: 2147483647

I: ETCHERENERGYCOSTBASE = 8100

# The adDitional Energy Cost for Circuit ETCHING Incurred by Each Acceleration Card.

# Each acceleration card to the extra energy consumption brought by the ME circuit erosion

# Min: 0

# Max: 2147483647

I: ETCHERENERGYCOSTUPGRADE = 863

# The base number of ticks needed to Complete One Circuit Etching Operation.

# Min: 1

# Max: 2147483647

I: EtcherWorkticksbase = 150

# The number of ticks by which each acceleration cardhaser,

# The time of acceleration of each acceleration card to the ME circuit erosion priest

# Min: 1

# Max: 2147483647

I: ETCHERWORKSUPGRADE = 18

}

Networkdevices {

# The idle power consumption of the preemptive assembly unit.,,,,,

#

# Min: 0.0

# MAX: 1.7976931348623157E308

D: FastcraftidlePower = 6.0

# The idle power consumption of the level maintainer.

# Instruction cache cache's energy consumption when free

# Min: 0.0

# MAX: 1.7976931348623157E308

D: LevelmaintAINTAINERIDLEPOWER = 3.0

# The maximum interval between work ticks for the level maintainer.

# The maximum operating interval of the instruction cache

# The level maintainer will gradually reses work when some some some profressing.

# When something hinders the operation of the instruction cache, it will gradually reduce the efficiency of work.

# SETTING this too low may care lag!

# Setting too low may cause delay!

# Min: 0

# Max: 2147483647 I: levelmaintainersleepmax = 200

# The minimum interval, ticks for the level maintainer.

# The level mainainer will gradually increase its work rate running with appeization.

# SETTING this too low may care lag!

# Min: 0

# Max: 2147483647

I: Levelmaintainersleepmin = 12

}

Massassembler {

Large molecular assembly room

# The base amount of Energy Consumed to Perform One Unit of Work.

#

# Min: 0.0

# MAX: 1.7976931348623157E308

D: Energyperworkbase = 16.0

# The adDitional Energy Consumed Per Unit of Work for Each Installed Coprocessor.

# Each processing core consumption

# Min: 0.0

# MAX: 1.7976931348623157E308

D: EnergyperworkupGrade = 1.0

# The idle power consumption of the master assembly chamber.

# The energy consumption of the molecular assembly room is free

# Min: 0.0

# MAX: 1.7976931348623157E308

D: IdlePower = 3.0

# The size of the master assembler's crafting job queue.

# The size of the queuing queue in the large -scale integrated molecular assembly room

#Some crafting job data may be lost if this is decreased!

# If it is reduced, some assembly data may be lost!# Min: 1

# Max: 2147483647

I: jobsize = 64

# The amount of work needed to complete one crafting job.

# To complete the workload required for a synthesis

# Min: 1

# Max: 2147483647

I: workperjob = 16

# The base amount of work performed per two.

# The basic processing workload when there is no core.

# If Set to Zero, The Mass Assembler Will Not Do Any Work with A Coprocessor Installed.

# If this value is 0, it will not work when there is no processor.

# Min: 0

# Max: 2147483647

I: WorkpertickBase = 1

# The adDitional work performed per two for eACH Installed Coprocessor.

# Each processing of the core of the core

# Min: 1

# Max: 2147483647

I: WorkpertickupGrade = 3

}

}