Overview
Adding 22 kinds of young variants of the original creature make the game more difficult!
After the generation of creatures, the probability of 5% is changed to generate corresponding young variants;
All young creatures will increase by 50% and the collision box will be smaller. The remaining values and mechanisms remain unchanged: victory is faster than sound spread.
Other content
Babyfication (potion effect): The creatures holding this effect will temporarily become the corresponding young variants;
The witch will have the probability to bind the hate to the player's creature with the babyfication effect with the baby!
The babyfier (limited creative mode): remote equipment, right -click to switch mode, accumulating power to launch and temporarily transform the hits to the corresponding young variant;
The model model held by young biology will not be reduced (maintaining the original proportion unchanged);
Slime / magma's young variant corresponds to the minimum volume of its original version.
Support biological list
Flameman, bitterness, cave spider, last filmman
Calling the demon, evil soul, magic wings, pig spirits and soldiers, predators
Robbing beast, skeleton, wanderer, spider, guardian,
Deaders, witch, withering, withering skeleton
Iron Pupae, Snow Pupae
Player, stray businessman
Precautions
This MOD itself is the official version of Tiny Allies.
gallery

Part of new young creatures


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