Part 1: Make missiles
To make a missile, we need to prepare the following materials:
From left to right, the second is:
Missile assembly desk: used to make missiles; I don't need to say that everyone knows this ...
Guidance chip: The higher the level of the missile, the more accurate (the level 5 is used here, and the deviation of the fall point is 0%);
Bullet, bomb body, pusher: depend on the power you want, but pay attention to weight, too heavy, you can’t fly anymore ...
Now start making missiles:
First put the components according to the missile slot position;
If the part meets the requirements, it should be like this:
Otherwise, it may be like this:
Click the gear key, your custom missile will be made ~~~
Ps: Did you see the pings in the picture?This is optional, but it seems that it can increase the accuracy
Part 2: Fire missile
We need the two transmitting stations in the picture to place and launch the missile:
Note: The compact launch platform (on the left) can only launch No. 10 missile!
If forcibly plugged, it would:
Can't stuff it at all!
So we need a large transmitting table
The GUI is as above. When putting the missile, you need to choose a model. From left to right, correspondingly correspondingly correspondingly Model Model 10, 15/20, and 20th (not completed)
The missile model is selected to place the target indicator above the button, and the fuel is added on the left. The red light is required (what type of fuel to add to the missile bomb body).
The battery bar below needs to put the battery
After all are done, you can emit a redstone signal for the transmitted table