Undead Expansion Minecraft

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Brief introduction

UNDEAD Expansion is designed to expand undead creatures in a manner that does not destroy the "original" experience.In addition, it adds a little magic element.

This module has been re -produced by the author (mainly because of the changes in the design concept of the module, and there are many loopholes before the version before resetting).The content after resetting is less, but it will be more interesting and more practical.At present, the module has not been done yet, but a lot of new content has been added.The author will continue to update the 1.18.2 version of the module, and the 1.16.5 version will not continue to be updated.

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The following will be briefly introduced (please note that these introductions are only available for version 2.0.1 and above)

Custom

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In order to create your own brushing cage (currently supports 5 hostile creatures: zombies, skeletons, last filmmakers, bitterness and spiders), you need:

Monster Ashes: A rare drop of zombie, hardship, skeleton, last filmman and spider after burning.You can try to find these ashes in dawn, because the undead creatures will start to burn.You can also use flames to burn the monsters.You will need four specific monster type Monster Ashes to create a functional brushing cage.

Ectoplasm: a drop of haunters.

Spawner Shards: Now there are additional rewards for conquest -brushing the Monster Cage fragments!Destroying a brushing cage will give you a brush fragment.The four brushing cage fragments can be synthesized with other items.

Right -click to open the empty brush Monster cage GUI and put the four same types of Monster Ashes into their corresponding positions.Then turn off the GUI and take the Ectoplasm stealth and right -click to activate the empty brush cage, and you will get the corresponding monster brushing cage!

New creature

Revenant: If the player does not sleep for several nights, it will produce a ghost -like creature.At the beginning, you can only notice that a pair of glowing green eyes follow you.This will make it more difficult for you to discover the stealth revenant, and it will make you more terrible with its encounter.Revenant will appear when it is injured or attacked by the enemy.If you are not lucky and are hit by Revenant, you will get the Death Blight effect, which will make you lose your life quickly, but the duration is very short.Revenant will burn in the sun, but if they are exposed to the sun, they cannot be invisible before finding the dark place.Falling material: bone and blighted remains.

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Demon: Demon creatures living in the lower realm.Immunity to fire and repellery.Tall players.The high -repelment attack effect made him very dangerous near the magma lake.Demon can return blood on its own after the damage target.Attack with a short time fire effect.Falling material: lower warts, embers.

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Wandering Knight: A strong human form armor monster.Immune retreat.There is a rusty but high -attack sword.Generate in Lost Chamber.Fall: Fractured Plating, occasionally dropped its equipment.

Wandering Knight Leader: Enhanced version of Wandering Knight.Wandering Knight must be alive to generate.Generate in Lost Chamber.Has higher health and damage.When it is damaged, you can use its Fang Sword to summon the tip of the demon at the attacker's feet.Similar to small boss.Don't expect to win easily, because it is smart and will not be fooled by players!Fall: Fractured Plating, occasionally dropped its equipment.

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Haunter: The angry soul of leaving the body after death!After the death of the undead creatures at night, a small amount was generated.Fast speed can make the attack target blind.Haunter can burn in the sun.Fall: Ectoplasm.

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structure

Grave: It appears in plains, tropical grasslands or forest biological groups.Grave generates a unique square -Grave SOIL.To destroy Grave SOIL with a shovel, you can get experience and some good loot (bone, gold ingots/iron ingots, Rusty Tools and other items), but at night you can get some better loot (sometimes: diamonds, blighted remains, rotingARM).But the grave robbing is only what bad people will do. If you destroy someone's cemetery at night, the soul in the cemetery will feel uneasy and may generate haunter!Therefore, the higher the risk, the higher the return.

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Lost Chamber: A small underground dungeon may generate a Wandering Knight Leader.There is a Wandering Knight cage and two loot boxes in the dungeon.

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Items and equipment

Rotting ARM: A arm cut off by zombies.An unusual drop can be used as an early weapon.It is like a sword, attack speed and damage higher than the stone sword, and can slow down.It can also be decomposed into 4 bones.Similar to Zombie ARM in Tyraria.[Insubinanthaul] Creeper Husk: Bad the hard work with a sword or ax attack.It is currently used to synthesize Impact Grenades.[Unable to synthesize]

Ember: Demon's drop.A fuel that is 2 times longer than coal can be used to make lava barrels![Unable to synthesize]

Rusty Tools: The most common weapon of the skeleton is used to replace the bow.It is a bit meaningless, but it looks cool. You can upgrade to an iron tool with an iron ingot![Unable to synthesize]

Fang Sword: A Wandering Knight Leader sometimes worn weapons that will produce Mark of Evil after hitting the enemy.Mark of EVIL can summon the tip of the demon.If you are lucky enough, Wandering Knight Leader will drop it.You can use Fractured Plating to repair it on the anvil.[Unable to synthesize]

Grave Scythe: A slow but strong weapon that allows ordinary monsters other than Haunters to drop ECTOPLASM![Can synthesize]

Fractured Plating: The drop of Wandering Knights is a material for synthetic other items.Sneak and right -click to repair the damaged anvil.[Unable to synthesize]

Wandering Knight Armor: Wandering Knight armor.There is an additional helmet variant that can only be obtained by killing Fractured Knight Leaders.The armor value is a little stronger than the iron armor, weaker than the diamond or lower alloy.You can give you an additional Knight's RESOLVE effect -after suffering any damage, you have the probability of obtaining resistance to improve.[Can synthesize]

Deathbringer Armor: Made by the dropnant's drop, it provides the Death's Hand effect, which makes you immune to Death Blight, and causes you to cause more harm to the enemy occasionally.[Can synthesize]

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High-Frequency MARASAMA BLADE: Use Gun-Trigger Sheath to upgrade the lower alloy sword on the forging platform.There is a special AOE effect (only when the deputy is nothing!).[Can synthesize]

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schedule

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Future plan

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More monsters;

Maybe more Monster Ashes;

Share your thoughts!Let the author know what you want to see in the module, the author will consider adding your idea.

Author's words

You can: use a module in your integration package (you must provide a link here, or "I" as the author).

You can't: declare the ownership of the MOD, and upload it to other websites without "I".

How to get monster essence and make new brushing cages 4004 views of how to view the latest version of the latest version of removal of most items 3 years ago?

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