introduce
This MOD adds new weapons to MC. These weapons are different from the original. They do not have the distinction between wood, stone, iron, gold and other materials. Each one is an independent weapon.
Gameplay
These weapons have a hierarchical system. You can use them to kill your enemies and increase experience value for weapons. If you do n’t want to brush monsters, you can use the material to synthesize the experience bottle on the workbench to enhance experience.Weapon experience can improve the basic attributes of the weapon after increasing the order of weapons. When the first upgrade, the passive effect of the weapon will be unlocked. At each upgrade, the passive effect of the weapon will also increase according to the level.
Weapon upgrade
If you want to upgrade your weapons, you need to consume advanced materials and players on the anvil. The materials that improve the level of 1-5 of the weapon level 1-5 are the lower alloy / treasure fragments / enchanting gold apple / the star / dragon head of the lower world.
When level 5 is upgraded, the basic attributes and partial passive effects of weapons will be fixed to increase the increase in the weapon. At the same time, the amount of experience consumed is consistent with the material required by the material.
These are all configurable, including the increase in passive effects of weapons, the maximum experience of weapons, and the upgrade materials of weapons.
Feedback
It is still under development, and it is recommended to go to the group to make it, which is easier to let the author see.
Group number: 767055261.


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