Configure file translation RLMIXINS MINECRAFT Game

// Server settings

"Server Options" {

# Makes Advanced Mending Prioritize Damaged Items First (Requires SME Overhaul Mixin)

// Let the advanced experience repair prefer to repair the damaged items.

B: "Advanced Mending Damaged Priority" = false

# Makes Advanced Mending Incompative With Infinity (Requires SME Overhaul Mixin)

// Let the advanced experience repair priority repair and infinite enchantment are not compatible.

B: "Advanced Mending Infinity RestricTion" = False

# EFFECT that Drinking Ale Should Give

// BUFF (rural module) that will be obtained after drinking beer.

S: "Ale Effect" = lycanitesmobs: Immunization

# EFFECT that Drinking City Should Give

// BUFF (rural module) that will be obtained after drinking fruit wine.

S: "CIDER EFFECT" = PotionCore: Magic_shield

# If true, Cobalt Shield Will Cancel Knockback Events, Instead of only Applying An Attribute

//# If True is True, the cobalt shield will cancel the repellarization incident.

// Theoretically, it will not be repelled after being equipped with a cobalt shield

B: "Cobalt Shield Cancels Knockback (BOUNTIFUL BAUBLE)" = False

# ENables The Nether Bank Bane Weapon Effect to Deal Bonus Damage to Nether Mobs

// Enable the weapon effect of the "lower killer" to cause additional damage to the lower bound creatures.

B: "Enable Nether Bank (need to install better battle-RLCRAFT version)" = false

# How many blocks to Reduce Fall Distance by Per Tick in Water

// How much drop speed (block/tick) will be reduced in the water when it falls into the water.The original Minecraft version is set directly to 0, but the fall damage in RLCRAFT is related to falling speed.// Need to turn on B: "Configuble Fall (vanilla)" "

# Min: 1.0

# MAX: 100.0

D: "Fall Distance Reduction in Water" = 2.0

# A

// Reduce the flame special particle particles caused by the explosion of fire dragon.

// Need to open B: "Explosion Particle Reduction (Iceandfire)"

# Min: 0.0

# MAX: 1.0

D: "Fire Dragon Explosion Flame Percent" = 0.9

# Percentage of Smoke Particles to IGNOR

// Reduce the smoke special effects particles caused by the explosion of fire dragon.

# Min: 0.0

# MAX: 1.0

D: "Fire Dragon Explosion Smoke Percent" = 0.95

# Item blacklist for the hungry farmer trait.

// Add a configurable blacklist to the "hungry farmer" characteristic to the "hungry farmer" characteristic of the RESKILLABLE module (prevent certain foods from being automatically eaten).

S: "Hungry Farmer Blacklist" <

"

# A

// Reduce the flame special particle particles caused by the ice dragon explosion.

# Min: 0.0

# MAX: 1.0

D: "Ice Dragon Explosion Smoke Percent" = 0.95

# Percentage of snow particles to iGnore for Ice Dragon Explosions // Reduce the smoke special effects particles caused by the explosion of the ice dragon explosion.

# Min: 0.0

# MAX: 1.0

D: "Ice Dragon Explosion Snow Percent" = 0.8

# Amplifier given by living cleaning her.

// The damage amplifier of the living body splitter of the parasitic module, raising this item can increase the damage

# Min: 0

# MAX: 10

I: "Living Cleaver AMPLIFier" = 0

# EFFECT that Drinking Mead Should Give

// BUFF (rural module) that will be obtained after drinking honey wine.

S: "Mead effect" = lycanitesmobs: Rejuvenation

# FIXES Squid and Cow Milking COOLDOWNS

// Fixed the abnormal bug of the cooling time of beef and squid milk.

// The new features added by inspiration modules will have a cooling time for cow milk, and squid can be milked.

B: "Milking Cooldown Fix (Inspirations) module" = TRUE

# Value to Either Multiply Damage by or Add to Damage for the Nether Bane Effect

// Set the damage coefficient that "lower killers" can cause (multiplication or addition, which can be selected later).

D: "Nether Bank Damage Value" = 2.0

# List of mobs to be classed as nether-mobs for the nether bank

// Which creatures can be set up by weapons with "lower killers" and cause additional damage.

S: "Nether Bank Mobile" <

"

# If true, Nether Bank Effect Will Multiply Damage, if false, additive // ​​The damage caused by "lower killers" when is set is calculated by multiplication.The damage caused by "lower killers" when it is set to FALSE is calculated according to the addition.

B: "Nether Bank Multiply/Add" = false

# List of weapons to have the nether bank effect

// Set a list of weapons with the effect of "lower killers".

S: "Nether Bank Weapon List" <

"

# Maximum Modifier for Nunchaku (DAMAGE * (1+This))

// Set the upper limit of the neck damage of the nunchakus (the nunchakus damage*(1+ this value))

// The setting of the nunchakus is that the rotation will cause increasing damage.

D: "Nunchaku Combo Max Modifier" = 0.4

# EFFECT GIVEN BY PARASITE CLEAVER WHEN HITTING An Entity.

// Poshayal weapons of parasitic modules when hitting the entity when hitting the entity

S: "Parasite Cleaver Effect" = PotionCore: Vulnerable

#ADD and Register Cleansing Talisman, A Recipe for Crafting A Curse Break Book, and the Curse Break Potion

// Add and register and register the purification amulet, eliminate curses (CURSE BREAK) enchantment books, and formula, and remove the cursing water.

B: "Register Cleansing Talisman (Charm)" = TRUE

# Registers the Cow Potion Effect

// Add milk effect of milk (bottle milk, splash cowbroken brain, stranded milk).

B: "Register Cow Potion" = TRUE

# Makes the ICE/Fire Blood Recipes Retain Enchantments and Repair Cost, Optional Composition for Bettersurvival (Except for SPEAR) And Spartanfire (you Still Need to Remove the Original Recipes with Crafttweaker.) // Add a new ice -fire dragon blood recipe, To retain the enchanting and repair costs of the equipment, you can choose to be compatible with Bettersurvival (except spear) and Spartanfire (still need to use Crafttweaker to delete the original formula).

B: "Register Enchantment Sensitive Flame/Ice Weapon Recipes (Iceandfire)" = false

# Register the encumbured part effect (Requires PotionCore)

// Add "Encumbered" potion effect.Need to be a core module

// The effect is: -5%of the movement speed, -10%mining speed, and -15%attack speed.

B: "register encumbred" = true

#ADD and Register Scarlite Armor with Custom Models

// Add and register a crimson suit with a custom model.

B: "Register Scarlite Armor" = TRUE

#ADD and Register Steel Armor with Custom Models

// Add and register a steel suit with a custom model.

B: "Register Steel Armor" = TRUE

# POTION BLACKLIST for Tipped Arrows.

// Add a blacklist of a medicine arrow to prevent the medicine arrows that occur with specific potion.

S: "Tipped Arrow Blacklist" <

Rlmixins: CURSE_BREAK

PotionCore: Revival

"

}

// Client settings

// Please enable/disable the corresponding settings on demand. You need to pay attention to the classification of the author's target module, such as [B: "Antiwarp Handling (Vanilla/Bettersurvival)"]It will cause the game to be unable to start.

"Client Options" {}

"Toggle mixins" {

# Force EntitylivingBase # Attemptteleport to Cancel Under the Effects of Antiwarp

// Added more efficient treatment methods to anti -jump moving potion

// Forced EntityLivingbase#Attemptteleport to cancel the effect of "anti -jump" potion effect.

B: "AntiWarp Handling (Vanilla/Bettersurvival)" = TRUE

# Stops anvils from displaying "too extensive" for composition with any

// The anvil no longer shows "too expensive!", So that you can display the correct level of enchantment in the anvil through a module similar to Anvil Patch -LAWFUL.

B: "Anvil too expensive (vanilla/anvilpatch)" = true

# DISALLOW Infernal/Blight/Champion Mobs from Entering Minecarts and Boats

// The original vessels and mining cars of Minecraft will no longer trap the BOSS creatures generated by Scaling Health, Rare Elite and Champions/Strong Enemy.

B: "Boss Cart/Boat Cheese (Vanilla/Infernalmobs/Scalinghealth/Champions)" = TRUE

# REWORK The BROKEN Heart Trinket to work with firstaid

Re -made damaged hearts for compatibility with first aid/medical care module.

B: "Broken Heart Rework (BOUNTIFULBAUBLS/FIRSTAID)" = TRUE

# Cancels SRPARASITES Manually Packet Handling for Reach Bonuses

// Cancel the radius bonus of the parasite module.

// (this item can be turned on when conflicts with other modules that have a modified radius).

B: "Cancel Parasite Reach Packet (SRPARASITES)" = True

# Makes Incorrectly Mixing Potions in An Inspirations CAULDRN TURN INTO MUNDANE Instead of Thick Potion // Bringing the mixed potion into ordinary potions, not a thick potion.

B: "CAULDRON FAILURE MUNDANE (Inspirations)" = TRUE

# Makes Champions Death Messages Use the Champion's name

// When the death news of the champion's strong enemy module is enabled, the custom name of the champion BOSS is used instead of the biological name.

B: "Champion Death Message Tweak (Champions)" = TRUE

# Makes Champions with Potions Use Invisible PARTICLES

// The champion of the champion with a customized potion can no longer show the potion effect particles.

B: "CHAMPION POTION Invis (Champions)" = TRUE

# Allows for modifying the combo multiplier of nunchaku

// Allows to modify the combat damage rate of the nunchakus.

// See [D: "Nunchaku Combo Max Modifier" set by the server

B: "Changeable Nunchaku Combo (Bettersurvival)" = TRUE

#ADS The Ability to Define Dynamic Surrowings Entity Chat Messages in a Config File

// After enabling, it is allowed to configure the chat information provided by the dynamic environment/dynamic surround in the configuration file.

// in "Config

In the lmixins "folder." dsurround_chat.cfg "is a chat content that can be sinicized by itself.

B: "Chat Bubble Config (dsurrowings)" = True

# MC-108469 Patch, Created by EigenCraft Unofficial Patch

// MC-108469 BUG patch, provided by EigenCraft Unofficial Patch.

// BUG description: When the entity is moved (transmitted) to the new block, the entity list of the block will not be added immediately.The bug may cause the entity when the block is uninstalled, and the entity will be deleted next time the block is loaded.B: "Chunk Entity list (vanilla)" = true

# Makes Chunk Animator Stop Animating Around the Player Tempoarily When USING F3+A or Changing Render Distance, To Stop Easy Xray

// When the player changes the rendering distance or uses F3+A, adds an animation around the player to add a short cooling time to prevent the effect of seeking perspective (XRAY cheating).

B: "Chunkanimator xray (vanilla/chunkanimator)" = true

# MODIFIES The BOUNTIFUL BAAAES COBALT Shield Knockback Resider from 10-> 1000.

// Reverse the anti -resistance level of the cobalt shield from 10 to 1000.

B: "Cobalt Shield Incream Resistance (BOUNTIFULBAUBLS)" = false

# Replace the effects of Ale, City, and Mead with Config-Defined Effects

// Allows the effect of customizing beer, fruit wine and honey wine (defaults to immune).

// The specific effect is configured on the server [s: "cider effect"] and [s: "ale effect"] modification

B: "Config Alcohol Effects (Rustic)" = TRUE

# Makes Fall Distance Reduction Per Tick in Water Configurable

// Allow how much a drop -down speed (block/tick) is reduced to modify the player's falling into the water.

// [D: "Fall Distance in Water" at the server -side configuration.

B: "Configurable fall (vanilla)" = false

# Replaces Launch Potion's Effect from PotionCore with Delayed Launch, for Composition with Knockback Effects

// Use the "delayed launch" to replace the core of the potion of the potion to repel the attached magic with both the penetration.B: "Delayed launch (PotionCore)" = TRUE

# SKIPS Checking Oversized Aabb for CollISIONS When Teleport Long Distances, Causion Extreme Lag.

// Experimental nature: Try to repair the ultra -high delay caused by long -distance transmission.

// When long -distance transmission is performed, skipping the large AABB collision detection to avoid high delays.

B: "Experimental: Teleporting Lag Patch (vanilla)" = TRUE

# TWEAKS The VALUES of the Education Enchant.

// Adjust (weakened) education enchantment.

// According to GitHub, it is probably to let the "Education" enchanting and "snatch", "advanced grabbing", and "cooked coincidence cannot enchant the magic on the same item.

// Not effective in boss and elite.

// Only 30%experience bonus per level.

B: "Education Tweak (Bettersurvival)" = TRUE

# Attempts to start the Ability to cheese dragons on the edge of render distance

// Prevent players from attacking the dragon to easily defeat the dragon (Lazy Chunks) at the rendering distance (prevent player from skipping classes).

B: "Enable Antidragon Cheese (Iceandfire)" = TRUE

# Makes dragons bite the player for the say amount as they bite other mobs, and heal on bites

// Re -the dragon's bite attack, so that the damage caused by the player is calculated proportionally instead of the fixed value, and heal the dragon when biting the entity.

// The Song of Bing and Fire V1.9.1

B: "Enable Better Dragon Bites (Iceandfire)" = TRUE

# Stops the player from being far beble to dismount dragons and cyclops that they are being shaken. // Fix the player can escape the bite of the dragon through the shift key and the grabbing of the one -eyed giant.

// Please disable the DISMOUNT PATCH of the iSeedragons module and use this configuration.

B: "Enable Dragon Dismmount Fix (Vanilla/Iceandfire)" = TRUE

# Makes Dragons Start Flying if they're stuck in water

// The ability to fly when the dragon is trapped in the water and has a target of attack (to prevent players from skipping classes).

B: "Enable Dragon Water Flying (Iceandfire)" = True

# Directly Modify Its Attributes for Certain SomanyEnchantments Enchantments

B: "ENCHANTMENT Item Attributes (vanilla/More enchantment)" = TRUE

// Allow some more enchanting enchantment to directly modify the attributes of the items.

# Directly Modify itemstack Damage for Certain Somanyenchantments Enchantments

// Allow some more enchanting enchantment to directly modify the durability value of the items.

B: "ENCHANTMENT Itemstack Damage (Vanilla/SME)" = TRUE

# MC-92916 Patch, Created By EigenCraft Unofficial Patch

// MC-92916 patch, provided by EigenCraft Unofficial Patch.

// Fixed a variety of different problems that players appeared by the client after being transmitted to the unloaded block.

B: "Entity Tracker Desync (Vanilla)" = TRUE

# Allows for reducing the amount of particles generated by dragon explosions (these normal area are rendered with missing patch)

// Allows the number of special effect particles generated by the explosion caused by the dragon.// Enable [B: "Mission Particle Rendering (Vanilla)"] After it, many additional special effect particles are rendered before, and this configuration will be enabled to reduce the number of some of them.

B: "Explosion Particle Reduction (Iceandfire)" = True

// According to the update log, this item should not take effect.

B: "FIRSTAID Nan DAMAGE Check (firstAID)" = false

# Replace and reWork the Flare Gun Entity and Handling

// Re -the entity and processing method of signal guns and signal bombs.

// No longer needs to be reversed, but uses a dynamic light source for high -definition repair.

B: "FLARE GUN REWORK (BOUNTIFULBAUBLS)" = TRUE

# FIX FOOD Expansion Foods Deleting The Entire Stack when Eaten iF their Stack Size Is Increased

// When the food expanded food is eaten, the bug of the entire set of food will be deleted (the stacking number of food is increased by other modules, so this bug will be available)

B: "Food Stack Size (Foodexpansion)" = TRUE

# Halves The Effect of Reach Potion

// Mow the effect of extended potion.

B: "Half Reach (PotionCore)" = TRUE

# Patches issues with player health attributes bebuered?

// Fixed different problems of death caused by the player's packet.

// Due to the reduction of the player's life, the expected health is not matched with the packet, which causes the player to die on the client without death on the server

B: "Health Desync Patch (vanilla)" = TRUE

#ADDS A Config Defined Blacklist for The Hungry Farmer Perk

// Add a configurable blacklist to the characteristics of the "hungry farmer" (prevent certain foods from being automatically eaten).B: "Hungryfarmer Blacklist (Reskilled)" = True

# MODIFY The RENDER BOUNDING BOXES of some Ice and Fire Mobs to Fix Undersized Render Boxes

// Modified the rendering boundary frame of some ice -fire legendary creatures to solve the problem of their disappearance on the screen.

B: "Iceandfire Render Box (Iceandfire)" = TRUE

# Cancels Ice and Fire's Handling of Weapon Bonuses, Allowing for Rlcombat to Properly Handle It Insterad

// Cancelled the modification of the damage of the sword weapon to allow the RLCombat to deal with it correctly.

// Do not open the RLCOMBAT module without opening.

B: "Inf Bonus Handling (Iceandfire)" = TRUE

# FIXES DragonBone Bow Duping Arrows with The Bettersurvival Multishot Enchant

// Fix the replication bug of multiple arrows and split arrows.

B: "Inf Bow Multishot Patch (IceandFire/Bettersurvival)" = TRUE

# FIXES Dragon and Myrmex Eggs Despawning When Unloaded

# Fixed the problem that the dragon eggs and the ant eggs disappear when the block is uninstalled

B: "INF EGG DESPAWN PATCH (Iceandfire)" = TRUE

# Cancels Ice and Fire's Multipart Mob Handling to Allow Rlcombat to Handle It Instead

// Cancelled the multi -square entity processing of the legend of ice and fire to allow RLCOMBAT to handle it.

// Do not open the RLCOMBAT module without opening.

B: "Inf Multipart Handling (Iceandfire)" = TRUE

# FIX Issues with Dragon Skull, Dragon Egg, Dragon Horn, and Myrmex Egg DeletIn Items or Duping When in OffHand Have an item quiltCopy or delete the problem.

B: "Inf OffHand Items (Iceandfire)" = TRUE

# Stops Infernal Mobs from Spamming Particles who the Game is Paused

// Prevent rare elite monsters from spraying special effect particles when the game is suspended.

B: "Infernal PARTICLE SPAM (InfernalMobs)" = TRUE

# TAGS MOBS Spawned from Infested Champions as Summoned, Allowing for Trinkets and BagingLes to Cancel Their XP/ITEM DROPS

// Add the "summoned" labels to the mobs summoned by the infection of the infection.

B: "Infested Summon Tag (Champions/TrinketsandBauts)" = TRUE

# Makes itemphysics use the player's reACH Attribute Instead of a HardCoded Value

// Let the player pick up the item's distance based on the player's radius attribute, not a hard coding value.

B: "Item Reach Attribute (itemphysics)" = true

# Increases the time that jailer champions apply the jailed effect for, since the original mixes up seconds and ticks

// Increase the duration of the imprisonment of Jailer affixes.

// The module author seems to confuse the second with the number of seconds.

B: "Jailer Champion Time (Champions)" = TRUE

# LOWER the PLAYER's Eye Height While Crouching to Be More Like Newer Versions

// Reduce the eyesight of the eyes of the stealth player to make it more like a newer Minecraft version.

B: "Lowered Croup (Vanilla)" = TRUE # Force Mending to Prioritize Damaged Items First, Instead of Randomly Picking

// Compulsory experience repair preferred repair items, not random repair, making it more like a newer Minecraft version.

B: "Mending Priorities (vanilla)" = TRUE

# FIXES CERTAIN PARTICLES SENT to the Client from Serverside Never Actually Rendering, Created by RandomPatches

// Fixed a problem that some particles sent from the server to the client never rendered.

// For example, mixed particles and snow puppets produced when lava contact water.(This patch is based on casual repair)

B: "Missing Particle Rendering (Vanilla)" = TRUE

# FIX FOOD Expansion's Nether Wart Soup Crashing the Game where when a server

// Fix the bug that players will collapse when they eat hell wart stew on the server.

B: "Netherwart Soup Crash (Foodexpansion)" = True

# Prevents Champion Mobs from Turning INFERNALS As Well

// BOSS creatures that prevent champion/strong enemies become boss of rare elite monsters at the same time, and vice versa, and also prevents the creatures that can have/tame to become these two bosses.

B: "No Infernal Champions (Champions/InfernalMobs)" = TRUE

# REWORK OBSIDIAN SKULL/Shield Fire Resistance Handling to Be Less Buggy

// Re -the refractory treatment of obsidian bullets and obsidian shields to reduce BUG.

B: "OBSIDIAN SKULL/Shield Rework (BOUNTIFULBAUBLS)" = TRUE

# Force Thorn and AND AND AND ANDROPOD Enchantment Methods to Check for Office Packets, As Well As Fire Aspect and Knockback With SME Compat.

B: "Offhand Enchants (Vanilla/Rlcombat)" = TRUE # MC-119971 Patch, Created by EigenCraft Unofficial Patch

// MC-119971 patch, provided by EigenCraft University Patch.

// When loading the expired blocks, various copying, delete and data damage will occur.These include the replication and deletion of the physical/creature, the items in the funnel, and the block driven by the piston.

B: "OutDated Chunk Data (vanilla)" = TRUE

# Overhaul a Bunch of Somanyenchantment

// Re -made many other enchanting modules in other enchanting modules, repair bugs, improve performance, and compatible with RLCOMBAT's deputy system.

B: "Overhaul SME (Vanilla/SME/Rlcombat)" = TRUE

# Makes Parasite spawning iGnore all light level if the iGnore sun object is true.

// If the parasitic module is enabled, the parasitic organisms ignore all light levels.

B: "Parasite Light Level (SRPARASITES)" = True

# Cancels Parasits Attempting to run a Custom spawn tick check.

// Cancellation of parasite modules to try to run a customized generating test (seems to help improve performance)

B: "Parasite spawn fix (SRPARASITES)" = TRUE

# FIXES Reskilistic Losing Track of the Player When Returning from the END, Causion BaUbles with Levelments to Be Lost

// Fixes the player when returning from the end, ReskilLABLE will lose the tracking of it. If the player does not have enough item bar space, it may cause the jewelry of the level to disappear bug.

B: "Player Tracking Patch (Reskilled)" = True

# BlacklistS PotionCore Revival/1up Potion from Affecting Non-Players, to Prevent Duping. // Fix the copy bug caused by the resurrected potion.

B: "Prevent Revival Potion on Non-Players (PotionCore)" = TRUE

# Prevents charm crars from bebing inserted into shulker boxes, manually and by hopper.

// Prevent players from putting the board box into the subcarm box.

B: "Prevent Shulker Crate Insertion (Vanilla/Charm)" = TRUE

# Force Gathering Rain Into a CANTEEN to Give Purified Water Instead of Dirty Water

// Make the kettle collecting pure water instead of dirty water when loading water from the rain.

B: "Purified Rain Water (SimpleDiffical)" = TRUE

# Fixes quark boat cheats duping

// Fix the copy of the box on the boat.

B: "Quark Chest Boat Dupe (Quark)" = TRUE

# Prevents the player from removing armor cursed with binding in the reforming station

// Fixed a bug that can remove the curse's enchantment by the forging table.

B: "Reforming Binding Fix (BOUNTIFULBAUBLS)" = True

# Rehandles the Sentient Scythe's Aoe Effect to Make It Less Ridiculous and More Composition with Other Effects

// Re -handle the AOE effect of the awareness giant sickle to make it compatible with other effects.

// It is mainly compatible with the sweeping effect of RLCOMBATRL.

B: "Rehandle Sentient Scythe Effect (SRPARASITES/RLCOMBAT)" = TRUE

# Removes the Ability to Add Protection Enchant to Shields B: "Remove Shield Protection Enchant (Inspirations)" = True

# Replaces SRPARASITES Living and Sentient Armor Models with Custom Models

// Replace the model of live sleeve and perceived sleeve with a model made by Artsydy.

B: "Replace Parasite Armor Models (SRPARASITES)" = True

# Attempts to fix a desync caused by scalingheadhealth when a mob diss in the task it is spawned

// Fix different problems when monsters generated and killed when they generated and killed in the same tick.

B: "Scalinghealth Death Desync (Scalinghealth)" = TRUE

# Allows seedfood to byPass Being Locked by Reskilistic (Allows Eating Potatos/Carrots But Not Planting THEM)

// Allowed seed food (potato, carrot, etc.) to bypass the level lock of Reskilled (allowing eaten but not planting when the level is not enough).

B: "SEEDFOOD BYPASS LOCK (Reskilled)" = True

# SMOOTH EYE Height When Crouching, Created by RandomPatches

// Make the horizontal sports animation of the player's vision smoother when stealth, making it more like a newer Minecraft version.

// (This patch is based on random repair)

B: "Smoothed Crount (Vanilla)" = TRUE

# ENABLED The "Spooky Dragons" Config Option in Client Config

// Enable the ghost dragon configuration file on the client.What is nothing to find? Halloween eggs?

B: "Spooky Dragons Mixin (Iceandfire)" = false

# FIXES Betternether's Food Bowls from Deleting WHOLE Stacks When Eaten.

// Repair the problem of better soup food in the lower boundary consumption of the whole set of food after being eaten.// (The amount of food stacking is increased by other modules, so this bug will be available)

B: "Stalagnate Bowl Fix (BetterNether)" = True

# Makes feathers not passively drap from Chinese if they're st '

// Makes the petrified chicken that will not drop feathers.

B: "St 'St'

# Patches dupe buug with stoneELINGS

// Fix the replication bug of the stone elves.

B: "Stoneling Dupe Patch (Quark)" = TRUE

# Makes network portals not spawn zombie pigmen, to prevent faring.

// Makes zombie pig spirit from being generated from the lower portal.

B: "STOP PIGMEN PORTAL Spawning (Vanilla)" = TRUE

# Makes Strays and Husks IGNORE WHETHER or Not they Can SKY When Spawning

// Make the wanderer and corpse shell ignore whether the sky needs to be seen when generating.

// After enabling the wanderer and corpse shell can be generated where the level of light is 0.

B: "Stray/Husk Sky Spawning Fix (Vanilla)" = TRUE

# FIXES The Quiver from Switchbow Not Closing When The Quiver is Dropped

// Fixed the problem that the GUI could not be closed when the bud of the last shadow bow was dropped

B: "Switchbow Quiver Patch (Switchbow)" = TRUE

# Forces Quark's Right-CLICK SIGN EDIT to Sync the Config Value From Server to Client to Prevent Desyncs (thanks to Venom)

// Forced Quark's notice configuration files are synchronized between the server and the client.

B: "Sync Sign Edit Config (Quark)" = TRUE # FIXES DUPE ISSUES with the TOOLBLT BELT

// Repair the bug of the reimbing the belt GUI

B: "TOOLBLT BELT Gui Dupe Patch (TOOLBLT)" = TRUE

# Fixes some dupe bugs with st '

// Fix the replication bug generated after petrochemicals are repaired.

B: "Tamed Mob Stone Dupe (Iceandfire)" = TRUE

#ADDS A Blacklist to Prevent Certain Potion Effects from Working On Tipped Arrows.

// Add a blacklist of a medicine arrow to prevent the medicine arrows that occur with specific potion.

B: "Tipped Arrow Blacklist (Vanilla)" = TRUE

# Prevents Trumpets From Triggering The Gluttony AMulet Effect

// The trumpet of the trumpet skeleton will no longer trigger the effect of greedy pendant.

B: "Trumpet Gluttony (BOUNTIFULBAUBLS/TRUMPETSKELETON)" = TRUE

# REWORKS UNDERSHIRT PERK to Work Properly With FirstAID

// Re -do "underwear" characteristics (free to death when it is fatal), so that it is correctly compatible with emergency rescue/medical care module.

B: "Undershirt reWORK (reskilled/firstAID)" = true

# FIXES Vampirism from Better Survival Healing The Player When Hitting Non-Living Entities

// Fixed the problem that the player holds the vampire enchantment when hitting the non -biological entity.

B: "Vampirism Cheese Patch (Bettersurvival)" = TRUE

# FIX FORGOTENITEMS VEIN PICKAXE MINING TILE ENTIES and Bypassing Protection

// When repairing the mineral picking block entity, it will bypass partly protected blocks

B: "Vein Pickaxe Patch (Forgottenitems)" = True # Makes Golden Osmosis Perk Also Repair Golden Book Wyrm Armor

// Make the "Gold Repair" characteristic can also repair the golden dragon scales.

B: "Wyrm OSMOSIS (Reskilled/DEFILEDLANDS)" = TRUE

# Makes Curing Zombie Villagers Count as a Kill for Mobile

// Make the cure zombie villagers kill (if it is generated by brushing the monster cage)

B: "Zombie Curing Ticks spawners (vanilla/mobspawnerControl)" = true