How to make a resource package [MC] Minecraft GAME

This tutorial is set by the author to use the CC By-NC-ND protocol.

Note: This tutorial is introduced to the production of resource packets of the ResourcePACKS folder in the game version directory instead of the data packet of the DataPACK folder installed in the archive directory.

If you can modify individual materials, you can directly put the processed texture pictures into a folder of the storage game texture. See the post -text for the specific operation method.

This tutorial only introduces the resource package (commonly known as the material package) to modify the texture of the game (regardless of the original version or the module), and does not introduce other functions of the resource package.So water

What you need

A compressed file manager (I personally recommend winrar);

A drawing software must have basic functions such as transparency;

hand.No need to need

Artist.Must

Prepare

First of all, select the game version of the resource package for it, open the folder, find the "[version number] .jar file" and open it with a compressed file manager.

Press the assets folder.

Open the decompressed Assets folder, keep the Minecraft folder, and delete everything else.

Enter the Minecraft folder, keep the Textures folder, and delete everything else.

The folder in the Textures folder is where the texture of the game is stored. The specifics are as follows:

ENTITY, storage physical texture, such as zombies, cattle, sheep, chickens, armor frames, etc.;

ENVIRONMENT, storage environment texture, such as sun, moon, rain and snow;

GUI, storage user graphics interface (GUI) texture;

item, storage items texture

MAP, the texture stored in the map, including the mark, such as the arrow representing the player;

mob_effect, the state effect icon can be obtained by storage biology;

Block, storage block texture;

Model, storage armor texture;

Painting, texture of storage painting;

Particle, storage particle effect texture.

At this time, you can retain which texture you want to change, and the others are deleted.The game will skip the deleted part when loading.

Create a new folder outside the ASSET folder.

pack.mcmeta

Create a txt file in the folder.

Renate this file to Pack.mcmeta. Note: Remember that the file expansion must be MCMETA.

The pirated operating system cannot be changed.Solution: Use genuine.

Open Pack.mcmeta with notepad (or any text editing tool), and enter the content:

 {{

"PACK": {

"PACK_FORMAT": X,

"Description": "a package"

}

}

Change "PACK_FORMAT": the following X to the corresponding version value.The specific situation is as follows:

1.6.1 (13W24A) to 1.8.9 is 1

1.9 (15W31A) to 1.10.2 is 2

1.11 (16W32A) to 1.12.2 (17W47B) is 3

1.13 (17W48A) to 1.14.4 (19W46B) is 4

1.15 (1.15-PRE1) to 1.16.1 (1.16.2-PRE3) is 5

1.16.2 (1.16.2-RC1) to 1.16.5 (1.16.5-RC1) is 6 as 6

1.17 (20W45A) to 1.17.1 (21W38A) is 7 to 7 is

1.18 (21W39A) to 1.18.2 (1.18.2-RC1) is 8 to 8

1.19 (22W11A) to 1.19.2 is 9

22W42A to 22W44A is 11

1.19.3 (22W45A) and above are 12

"Description": The content in the post -dual quotation number is the introduction of the resource package. It will be displayed on the right side of the icon in the game. You can modify it.

save.

icon

Put a .png picture in the same directory in the same directory of PACK.MCMETA, and named it Pack.png.It will be used as an icon of a resource package.

If it is not square, the game will automatically intercept the square part.

If there is no icon, the resource package will display the default icon in the game, that is, the stone.

Make

Open Assets/Minecraft/Textures, enter the folder to be modified, and open the .png file to modify.Pack

This step is necessary.If you just use it yourself, you can not pack it, and put the folder directly into the ResourcePacks folder.If you want to distribute, you need to pack it.

Establish a .zip folder outside the new folder to place the assets folder, Pack.mcmeta, and Pack.png.

Note: Create a new .zip folder directly, do not use the original folder compression to .zip!

The name of this .zip folder is the name displayed in the game.

The end

If you have any errors or supplements, you are welcome to point out in the short review, which can also help the writing of other chapters.People ’s words: Put it, do you write

"A few" materials are from Minecarft Wiki.