introduce
Feel the original nausea effect too much?Do you think the nausea effect cannot be used for other non -player creatures?
Try this module!This module completely (convinced) changed the nausea effect.Make it more like a "real" negative effect.Not just a strange green filter
The following is the change of the original version:
The nausea effect can now act on all creatures;
The nausea effect now affects the speed of the entity (making it fast and slow);
The nausea effect will force the player's vision for compulsory, but this will not be so exaggerated as the dizzy head turning effect of the core module of the potion;
When the nausea effect of the entity is greater than equal to a specific value (can be modified on the global game rules page and the default nausea II), when it is injured, it will fall.The dizzy is too powerful, I can't hold it
Notice
This module does not add the brewing formula of the nausea potion, which is better to eat with other modules;
All the above content can be configured on the global game rules page or use/GameRule instruction


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