Overview
Visuality is a simple decorative module that mainly adds new particle effects to the original game to enrich the vision.
As the module is updated, the type of particles will continue to expand.
Part of the content
The lighting effect of the crystal, the mucus landed on the ground, the ripple effect of the surface of the rainy surface, the emerald, gold ore and diamond ore, and the armor of gold and diamonds will emit shining particles.
When some creatures are hit, there will be corresponding particle effects as tips. For example, skeletons, withered skulls will have the effect of particles dropped by bones, chickens will drop feathers, villagers will scattered emerald, soul sand, and soul soil.The corresponding color soul floats, the lightning bitterness is afraid that there will be additional current surge, and so on.
Configuration
You can configure it by editing the visuality.json in the config folder of the game directory.
Alternatively, you can also configure it directly through the module menu.
Version
This module supports Fabric and Quilt.
At present, there are already unofficial Forge transplants.
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